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DataChannel.js is a JavaScript library useful to write many-to-many i.e. group file/data sharing or text chat applications. Its syntax is easier to use and understand. It highly simplifies complex tasks like any or all user rejection/ejection; direct messages delivery; and more.

Home Page: https://www.webrtc-experiment.com/#DataChannel

JavaScript 66.99% HTML 33.01%

datachannel's Issues

Disconnect channel

This library doesn't allow disconnect channel. I can't leave channel and enter again under the same user name, because i don't see users who where in the room when i left. When i do this and new user come i can see him with no problems. Could you tell me what i do wrong, or fix this?

User Metadata in the DataChannel logic?

First of all, congratulations for this wonderful project! It is ideal for implementing a public and/or private chat.

BUT, what I miss is the ability to send some local user metadata on connection and/or with the messages.

That will permit to have the ability to display some shiny list of user on-line, or message.

I made an implementation sending (back) JSON messages, resulting something like in the folowing screenshot, BUT it complicate a bit the logic.

next109

So, I need to do something like:

channel.onopen = function (userid) {
    console.debug(userid, 'is connected with you.');

    setTimeout(function() {
        sendUserInfo(userid);

        // Enable the input.
        chatInput.attr("disabled", false);
        chatButton.attr("disabled", false);

        chatInput.focus();

    }, 5000);
};

channel.onmessage = function(message, userid, latency) {
    console.log('Latency:', latency, 'milliseconds');

    console.debug('Message from', userid, ':', message);

    var data = JSON.parse(message);

    if (data.type == 'message') {
        addChatMessage(data.message, data.realname, data.picture, 'left');
    }

    // Further, we will handle only the INFO messages.
    else if (data.type != 'info') {
        return;
    }

    if (! chatUsers[userid]) {
        chatUsers[userid] = data;

        addOnlineUser(userid, data);

        //
        var text = sprintf("<?= __d('chat', '%s (%s) joined the chat.'); ?>", data.realname, data.username);

        addLogMessage(text, 'success');
    }
};

function sendUserInfo(userid) {
    var value = JSON.stringify({
        type:     'info',
        username: userInfo.username,
        realname: userInfo.realname,
        roles:    userInfo.roles,
        picture:  userInfo.picture,
    });

    console.debug('Sending User info to', userid);

    channel.channels[userid].send(value);
}

function sendMessage() {
    var message = chatInput.val();

    var value = JSON.stringify({
        type:     'message',
        username: userInfo.username,
        realname: userInfo.realname,
        picture:  userInfo.picture,
        message:  message
     });

    channel.send(value);

    //
    addChatMessage(message, userInfo.realname, userInfo.picture, 'right');

    chatInput.val('');
}

IF there would be the ability to specify some metadata for the local User, the code would be greatly simplified and would not be a need to encode in the JSON the messages. For example:

channel.onopen = function (userid, data) {
    console.debug(userid, 'is connected with you.');

    if (! chatUsers[userid]) {
        chatUsers[userid] = data;

        addOnlineUser(userid, data);

        //
        var text = sprintf("<?= __d('chat', '%s (%s) joined the chat.'); ?>", data.realname, data.username);

        addLogMessage(text, 'success');
    }

    // Enable the input.
    chatInput.attr("disabled", false);
    chatButton.attr("disabled", false);

    chatInput.focus();
};

channel.onmessage = function(message, userid, latency, data) {
    console.log('Latency:', latency, 'milliseconds');

    console.debug('Message from', userid, ':', message);

    addChatMessage(data.message, data.realname, data.picture, 'left');
};

function sendMessage() {
    var message = chatInput.val();

    channel.send(value);

    //
    addChatMessage(message, userInfo.realname, userInfo.picture, 'right');

    chatInput.val('');
}

Where to add that User Medata? I think at beginning, something like:

var channel = new DataChannel();

channel.metadata = {
    userid:   '<?= $user->id; ?>',
    username: '<?= $user->username; ?>',
    realname: '<?= $user->realname; ?>',
    picture:  '<?= $user->picture(); ?>'
};

BTW, in the previous snippet, I used a piece from a PHP application.

Can't send array buffer type via DataChannel

I tried to send data array buffer but I couldn't, I tried sending simple array and it works fine.
What should I do to send array buffer using this DataChannel

`
function setChannel() {
console.log("setChannel is working fine");
channel.open();
}

var channel = new DataChannel();

channel.onopen = function (userid) {
console.log("channel opened successfully.")
// channel.send("Every thing is ready for sending data, are you get this message?");
};

channel.onmessage = function (message, userid) {
//console.log("Sender: " + message);
console.log(" A message received from sender.")
console.log(message);
};

channel.onleave = function (userid) {
console.log(" Sender have leave the channel!")
};

// search for existing data channels
channel.connect();
`

And for sending through the channel I used this code:
channel.send(myArrayBuffer)

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