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blender_dev_tools's Introduction

Debugging tools

Started as a weekend project in Summer 2020 to debug issues. From a simple script to review Visibility Camera placements. Mainly allows users to import Simplygon Scene into blender for reviewing.

Requirements

Simplygon 9.0+ (Free Version) Blender 2.8+

Development

VStudio Code IDE Python 3.7+ (Need to match with Blender's python) VSCode Extension Blender Development (by Jacques Lucke) Flake8

Change Log

2022-01-25 (version 0.5.0) *Squash history for public release *Added material mapping json *Update VSCode workspace *Flake8 for linting *Added blender_autocomplete as submodule instead.

2021-10-31 (version 0.2.0) *Added multi file import and reload for OBJ files *Added panel for importing files *Initial push to remote

2021-04-15 (version 0.1.2) *Added handling of opacity/opacity mask *Bug fixes

2020-09-23 (version 0.1.1) *Minor adjustments to how mesh is setup *Bug fixes

2020-08-13 (version 0.1.0) *Moved to blender add-on *Implemented SgScene import operator *Added optional importing of texture, materials, meshes, cameras *Added material and texture handlers

2020-06-23 (version 0.0.1) *Added simple script to import visibility camera points into blender as empties

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