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In order to use this, we call pattern_master.py. Here are some example usages :

Call the basic worm pattern on the visualizer : python pattern_master.py worm vis Call the basic worm pattern on the Hardware panel : python pattern_master.py worm pi

Pattern options as of now are : test worm

If you want to add patterns, feel free to call a test your pattern in ./src/patterns/inprogress_patterns. Patterns should be inherited PanelPattern(). Currently, the call to get the pattern is self.get_pixel_array. For now, this is function contained in the base class, but it need to be overwritten to update and return the pixel pattern. Finished patterns go in ./src/patterns/functioning_patterns.

to set up the raspi in case we mysteriously lose everything again: Need to pull down our repo from https://github.com/mstefferson/LightPanel.git Follow these adafruit instructions : https://learn.adafruit.com/neopixels-on-raspberry-pi/software

Once that is working, to set up the raspi to execute a panel on startup we need to edit the basrc file to run our startup script. open bashrc file: nano ~/.bashrc add to bashrc file at the last line : source projects/LightPanel/panel_startup_script.sh

Here are instructions : https://www.raspberrypi.org/forums/viewtopic.php?t=59960

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