BlobRunner is a simple tool to quickly debug shellcode extracted during malware analysis.
BlobRunner allocates memory for the target file and jumps to the base (or offset) of the allocated memory. This allows
an analyst to quickly debug into extracted artifacts with minimal overhead and effort.
To use BlobRunner, you can download the compiled executable from the releases page or build your own using the steps below.
Building the executable is straight forward and relatively painless.
Requirements
- Download and install Microsoft Visual C++ Build Tools or Visual Studio
Build Steps
- Open Visual Studio Command Prompt
- Navigate to the directory where BlobRunner is checked out
- Build the executable by running: cl blobrunner.c
To debug:
- Open BlobRunner in your favorite debugger.
- Pass the shellcode file as the first parameter.
- Add a breakpoint before the jump into the shellcode
- Step into the shellcode
BlobRunner.exe shellcode.bin
Debug into file at a specific offset.
BlobRunner.exe shellcode.bin --offset 0x0100
Debug into file and don't pause before the jump. Warning: Ensure you have a breakpoint set before the jump.
BlobRunner.exe shellcode.bin --nopause
The process is virtually identical to debugging shellcode locally - with the exception that the you need to copy the shellcode file to the remote system. If the file is copied to the same path you are running win32_remote.exe from, you just need to use the file name for the parameter. Otherwise, you will need to specify the path to the shellcode file on the remote system.
- Any questions, comments or requests you can find us on twitter: @seanmw or @herrcore
- Pull requests welcome!