mrcrayfish / backpacker Goto Github PK
View Code? Open in Web Editor NEWAn addon for Backpacked that adds more variants of backpacks
License: Other
An addon for Backpacked that adds more variants of backpacks
License: Other
Hey, love that you have made an addon mod that have "tiers".
However, maybe you could add a config option that makes use of a backpack in the recipe?
Example: instead of the iron ingot, in your recipes you would need the previous "tier". So for the Rucksack, you would need the rabbits hide, and the original Backpack, and to make the Shulkerpack use the shulker shells and the Rucksack, maybe even the Backpack, and so on? Or in stead of a config option, we could have both recipes available? Maybe also have the content be transferred over to the new one if you think this is a good idea.
I don't know what you think about this, but personally I think that would be awesome.
i had my backpack on the first time i had it and it opened but then when i left the game once and came back on i tried opening up the backpack but doesnt work, i tried changing my controls , i tried to reinstall the mods , none of them worked
Hello,
I don't know if this is intentional, but I don't find a config file, like there is for the Backpacked mod. It would be good to be able to configure how many slots each type of backpack has. (Also maybe to turn off the ability to craft certain kinds of backpacks.)
When I put your mod Backpacked on it works fine with curios; but when I add Backpacker the Backpack on the players back appears like there is multiple textures overlapping. This includes every backpack from both mods, but only when I add packpacker.
It would be really nice if this was updated to 1.16.5 to match the backpacked mod
It would be awsome if you could make rows and cols configureable, for better balancing with other mods.
My survival world with this mod that I use along with lots of other mods keeps crashing my game and i cant read crash reports so i needed help with this
crash-2021-05-20_17.57.42-server.txt
Issue short Description
Issue Description
When you change the configuration of backpacker, the diferend backpacks keep their default inventory Size.
Other Changes as keepOnDeath and the size configuration of backpacked works fine.
Versions
Minecraft: 1.16.5
Forge: forge-36.0.22
backbacked: backpacked-1.7.0-1.16.3
backpacker: backpacker-1.2.0-1.16.3
I play on a Modded SMP using Mohist. When someone dies, their backpack and everything inside will vanish.
So i've been progressing with this addon and have noticed some weird rendering issues with shaders, the normal backpack and the shulkerpack appear to flash in different colors rapidly, rucksack doesn't do this and i haven't made the netherpack to check if it does it either.
add an upgraded version of the netherpack that adds a 6th row to it for holding fluids
As estated in the title, we should be able to turn off the endersack particles because the get annoying over time, turnning them off could also help in optimization
Is there a way to change what key opens the backpack because I have Xaeros on and b is used as a way to make waypoints
Hello,
Following the recent update to the Backpacked mod, the backpack items in Backpackers still use the "Backpacked" slot, which is no longer existent. It seems like the slots just need to be updated to match Backpacked's back slot change.
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