- Real Time Player Blips - Player blips update at a set interval and then are removed once the player is longer on the server.
- If you reload the script while in game the current blips will remain on the map until client reload.
- If you click on the blip and it moves away it shows blip_name as the target of your waypoint.
Config.Enable = true -- true enables player blips, false disables the script
Config.WaitTime = 0 -- Speed at which it updates the blips (Live update by default)
- Copy
mwg_playerblips
to yourResources
directory. - add
ensure mwg_playerblips
to your file calledResources.cfg
. - restart server.
- ByteSizd - Huge shoutout to ByteSizd for MASSIVE optimization and a memory leak fix.
If you have any questions or suggestions please feel free to open an issue or message me in the VORP Framework's Discord.