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ogf-tool's Issues

Ability to change "Skeleton" data, including Userdata, Motion Reference, LOD Path...

I remember in AXRToolset's "OGF Viewer", I was able to change a bunch of stuff that another OGF Editor was not able to.
Namely, Skeleton Userdata, Skeleton motion_refs1 and Skeleton motion_refs2 ("Skeleton Bones" too, but I think that was just for view)

To be more specific about the "Skeleton Userdata", this is an example:
#include "models\capture\stalker_nebo_1.ltx"

With that in mind, would it be possible to add mentioned features? Or at the very least, "Skeleton Userdata" since that one is very useful.

Ability to Extend Window Size and adding NamePaths such as BuildName, CreateName, ModifName

I've just started using your amazing tool and would like to suggest if it would be possible to increase the window length of the application as it might be more user-friendly for path lengths that go beyond the length of the text-box as in the image given below:

image

Also, on a side note, if it would be possible to add text fields for BuildName, CreateName, ModifName like in the old ogf-data-changer, it would be awesome.
image

I really enjoy the modern look and feel of the tool overall. Thank you ^^

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