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Shows memory usage during loading (Minecraft MOD)

Home Page: https://www.curseforge.com/minecraft/mc-mods/memory-usage-screen

License: GNU Lesser General Public License v3.0

Java 100.00%
forge forge-mod minecraft minecraft-mod mod

memoryusagescreen's Introduction

memoryusagescreen's People

Contributors

actions-user avatar felix14-v2 avatar morimori0317 avatar myuui avatar solidblock-cn avatar triphora avatar

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memoryusagescreen's Issues

Drippy Loading Screen incompatibility

When mod Is used with Drippy Loading Screen causes Drippy crash Minecraft.
An "lazy" form to add support Is disabled memory bar code completly if "display on startup" aré disabled (allow Drippy to show up)

AND make the startup after Loading Screen keeping memory bar just in gamer and Loading menus

1.16.5 Backport?

I'm setting up a performance pack for a friend with an old low-end pc and this would be very useful. The older GPU doesn't support OpenGL 3.2 so he can't use 1.17.1

Client crash [fabric 1.18.1]

When I try to start the game with the mod, the client crashes.

java.lang.NullPointerException: Cannot read field "enableInitLoadingScreen" because "net.morimori.mus.MemoryUsageScreen.CONFIG" is null
	at Not Enough Crashes deobfuscated stack trace.(1.18.1+build.22)
	at net.minecraft.client.gui.screen.SplashOverlay.handler$cfk000$registerTextures(SplashOverlay:2035)
	at net.minecraft.client.gui.screen.SplashOverlay.init(SplashOverlay)
	at net.minecraft.client.MinecraftClient.<init>(MinecraftClient:619)
	at net.minecraft.client.main.Main.main(Main:199)
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
	at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:568)
	at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:608)
	at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:77)
	at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)

full log: crash-2022-02-03_22.15.41-client.txt

[1.18.2 Forge] NPE crash on early game load

Description:
Game crashes on early game load.

Steps to reproduce:
Possible conflicting mods:
Minecraft-Transition-Railway
Large Ore Deposits
Better Taskbar
Wall-Jump!
Future Pack API

Logs:
crash-2022-08-28_17.35.00-client.txt

Mod List:
None, seemed like the crash happened at a very early stage so no mod list was dumped.

Additional Information:
I'm reporting this for someone else.
From my point of view, it seemed like MUS load the ClientConfig too late, should be explicitly before Minecraft.<init>?

Bar is not displayed during start up

It doesn't display even though it was configured to do so, and pressing the keybind reveals the text is garbage, rendered in characters indicating they are unknown. (Probably the fonts or whatever wasn't loaded in so it couldn't render the text properly yet.)

There are no errors or anything about this.

Always Active mode

It would be useful for debugging if the memory usage bar was displayed constantly. Is there a chance to see this as an option?

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