My first game made with Unity3D (version 4). It is also the first time I used C#, thus the code is really a mess. I'll refactor it...one day....maybe...
This was a school prototype made in order to become familiar with Unity3D (beginning of 3rd year). I used the library Orthello2D to manage 2D sprites. Indeed this game is in full 2D. I also used the asset Necromancer GUI for the menu design.
I strove to implement the real behavior of the ghosts following this (excellent) dossier
Thus each ghost behave differently, there is an highscore table, musics and sounds, bonus, and we can provide our own maps.