Coding with Joey de Vries, learnopengl.com tutorial
Basic Examples:
- OpenGL Info
- Hello triangle
- Hello rectangle
- Two triangles using more vertices
- Two triangles using 2 different VAOs and VBOs
- Two triangles with different colors using another shader program
- Using uniform to gradually change color of objects over time
- Fragment interpolation + Upside down + offset
- Use Position as Color value
- Hello Texture
- Display 4 smiley faces
- Change mix value with arrow keys
All code samples, unless explicitly stated otherwise, are licensed under the terms of the CC BY-NC 4.0 license as published by Creative Commons, either version 4 of the License, or (at your option) any later version. You can find a human-readable format of the license here and the full license here.
Similarly, all images (and videos) are licensed under the terms of the CC BY 4.0 license as published by Creative Commons, either version 4 of the License, or (at your option) any later version. You can find a human-readable format of the license here and the full license here.