monitor1394 / exportscenetoobj Goto Github PK
View Code? Open in Web Editor NEWExport unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。
License: MIT License
Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。
License: MIT License
Vector3 pos = new Vector3(-(startY + y), tData[startX + x, startY + y], (startX + x));
tVertices[y * w + x] = Vector3.Scale(meshScale, pos) + terrainPos;
These line make pos's x negative first and add terrainPos is not right.
Need Add terrainPos first then make pos's x negative. Becasuse it make world position right first then do negative to make it right in 3DMax.
God~ T.T
OutOfMemoryException: Out of memory
System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725)
能否添加UV信息也一起导出
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