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Custom build of blender with some extra NPR features, and some EXTRA NPR features

License: Other

Shell 0.02% C++ 45.64% Python 11.29% C 38.71% Slash 0.01% Objective-C++ 1.06% Cuda 0.01% Hack 0.09% Makefile 0.02% HTML 0.01% CMake 1.28% GLSL 1.81% Batchfile 0.04% Metal 0.03%

goo-engine's Introduction

Goo Engine

Goo Engine is a version of Blender by DillonGoo Studios with some key modifications to the source code that allow us to focus on NPR and Anime style rendering. Key features include the four custom Shader nodes we added to Eevee and Light Groups. You can learn about them on the Professor Goo YouTube channel.

Some have asked why we haven't pushed these changes to Blender's master branch: this is because many of these features would not be accepted as they are and may destablize other features like Cycles. We only use Eevee for NPR so we prioritize specific features which the Blender Institute understandably can't afford to make compromises for. This allows us to develop and test quickly. However, we do actively update Goo Engine to keep up with the native Blender branch so they can evolve side by side. We also regularly add and improve custom features as we use Goo Engine on projects at the studio. Stay tuned for updates.

Get the pre-built download on the Patreon page to support continued development of Goo Engine.

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

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Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

goo-engine's People

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