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moosehead's Introduction

moosehead

MooseHead SLED circa 2005

master branch requires gcc-3.3 and a 32-bit OS, very obsolete

mhsled.com branch is what was running at that site late November 2015

ubuntu-15.04 branch is most current. Works with gcc-5.2.1 on a 64bit OS and contains a Dockerfile for a Docker image build.

It does have two requirements for libraries to be installed on the machine, libgc and libatomic_ops. The following URLs are for packages known to work with the code:

http://hboehm.info/gc/gc_source/gc-7.4.2.tar.gz

http://hboehm.info/gc/gc_source/libatomic_ops-7.4.0.tar.gz

Canonical URL with this repo https://github.com/mmraz/moosehead

moosehead's People

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moosehead's Issues

gcc-4.5.2 compatibility refactoring

The source needs to be refactored to build under a modern compiler. This includes all libc compatibility issues and well as ELF format output.

Tasks:

  1. Makefile updates
  • segregating src from build results
  • adding options/parameters required for newer compilers
  • build of gc module dependency
    1. Source updates to resolve all ERROR level issues and eventually eliminate WARNs as well
    2. Create an automake/autoconf setup to generate a target environment appropriate Makefile

Create java 1.6 port of the game

I would like to rewrite/port the game to Java.

The OO structure and garbage collection would be well suited to the game and allow simpler portability to other systems. The work would also involve porting the area files and player files to a database datasource. I think Berkeley DB and mysql or postgres would be good. A DAO abstract and specific DAO implementation should work nicely. I'd like to make the whole thing a maven project which includes unit tests.

Looking for volunteers to participate in the effort.

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