This is not the official WCA scrambler, although it may proposed as one.
The name "Mark 2" represents that this is an entirely rewritten second-generation system for the WCA, and is also a reference to the attempt to convert all scramblers into Markov Random State Scramblers.
- Replace all scramblers by high-quality random scramblers, where possible (reasonable alternatives otherwise).
- Implement everything entirely in client-side Javascript. Everything should work in a browser online OR offline, without any other effort. (e.g. no remote/local servers or executables to start. Sorry, tnooodle.)
- Unify the old scramblers into one, easy-to-use interface for generating competition scrambles.
- Markov Random-State 3x3x3 and Square-1 scramblers.
- Clearer clock and Square-1 notation.
- When updating a scrambler, update date of the version at the end of the file.
- Make sure all scramblers use implement a setRandomSource(src) methoda and use randomSource.random() instead of Math.random().
- GWT for Java -> Javascript compilation.
- Jaap Scherphuis (original scramblers for all puzzles
- Tom van der Zanden (2x2x2)
- Conrad Rider (2x2x2 and 3x3x3 ini)
- Walter Souza (Square-1 solver from Prisma Puzzle Timer)
- Herbert Kociemba (for the Kociemba two-phase algorithm)
- Stefan Pochmann (Megaminx)
- Clement Gallet (Megaminx)
- Syoji Takamatsu (Pyraminx)
- Andrew Nelson (Square-1 drawings)
- Michael Gottlieb (Square-1)
- Lucas Garron (Square-1, Mark 2)
- Evan Gates (QBX)
- Shuang Chen (Fast GWT-compiled 3x3x3 scrambler)