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RobertPeip avatar RobertPeip commented on July 26, 2024

I cannot see why the RTC data would be at the beginning, because it's at the end. (file is attached)
Pokemon - Smaragd-Edition (Germany).zip

You can just generate the file with the normal size without extra data and it can be loaded, it behaves the same as adding additional zeros at the end.

Unfortunatly you cannot just add browser time, because the RTC format is the internal time of the game + the offset at point of turning mister/game off so when turned back on it can count up to the new time.
So best is really just use raw data and leave RTC away.

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euan-forrester avatar euan-forrester commented on July 26, 2024

Yeah, that was the first thing I told him: to just load a regular raw save file and he said it didn't work but he'd gotten other games to work so I assumed he didn't make any mistakes with the file.

Then he gave me a sample file, which was 0x22000 bytes long. But I see yours is 0x20200 bytes. And yeah, the RTC data is much more obvious in yours.

It also makes much more sense for the core to append the RTC data to the end than to the beginning of the file.

Okay so it seems that this user is just confused. I thought that I had vetted him enough before coming here, but clearly I didn't so I apologize. Thanks for the help, and the confirmation that everything works the way I thought it would!

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RobertPeip avatar RobertPeip commented on July 26, 2024

No worries, if you have any question, don't hesitate to ask and thank you for your work!

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euan-forrester avatar euan-forrester commented on July 26, 2024

Thanks very much! You've been really helpful and kind in our interactions and in ones I've seen with other people and I really appreciate it!

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