Coder Social home page Coder Social logo

libforge's Introduction

About This Repository

I am keeping track of my research into RB4 customs here.

I am working out the structure of the files in Rock Band 4. These are being documented in the form of 010 Editor Template files, which are in the 010 directory.

Latest Build

Can be downloaded at Appveyor

LibForge

This is a library I'm working on that handles reading, writing, and converting for formats in the Forge engine used by Rock Band 4 and Rock Band VR.

It is licensed under the GNU LGPLv3 and includes two frontends at the moment:

ForgeTool

This is a command line tool that does file conversions.

Usage: ForgeTool.exe <verb> [options]
Verbs:
  version
    - Prints the version number and exits
  rbmid2mid <input.rbmid> <output.mid>
   - converts a Forge midi to a Standard Midi File
  reprocess <input.rbmid> <output.rbmid>
   - converts a Forge midi to a Forge midi
  mid2rbmid <input.mid> <output.rbmid>
   - converts a Standard Midi File to a Forge midi
  tex2png <input.png/bmp_pc/ps4> <output.png>
   - converts a Forge texture to PNG
  mesh2obj <input.fbx...> <output.obj>
   - converts a Forge mesh to OBJ
  con2gp4 [--scee] [--id 16CHARIDENTIFIER] [--desc "Package Description"] <input_con> <output_dir>
   - converts a CON custom to a .gp4 project in the given output directory
       --scee : make an EU package
       --id <16CHARIDENTIFIER> : set the customizable part of the Package ID/Filename
       --desc "Package Description" : set the description of the package
  con2pkg [--scee] [--id 16CHARIDENTIFIER] [--desc "Package Description"] <input_con> <output_dir>
   - converts a CON custom to a PS4 PKG custom in the given output directory
       --scee : make an EU package
       --id <16CHARIDENTIFIER> : set the customizable part of the Package ID/Filename
       --desc "Package Description" : set the description of the package
  milo2lipsync <input.milo_xbox> <output.lipsync>
   - converts an uncompressed milo archive to forge lipsync file

ForgeToolGUI

This has an ark/PFS/folder browser with support for previewing the following:

  • Textures (.png_pc, .png_ps4, .bmp_pc, .bmp_ps4, etc)
  • Models (a 3d preview with optional wireframe)
  • .songdta files
  • Data (.dta/.dtb/.*_dta_*/.moggsong) files
  • RBmid files
  • RBsong files

libforge's People

Contributors

maxton avatar pikminguts92 avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.