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A mod for minecraft that pairs with Geolosys nicely, providing a more realistic early-game

License: GNU General Public License v3.0

Python 17.28% Java 82.72%

natural-progression's Introduction

Natural Progression

A modpack-friendly extension of Geolosys (though it doesn't require Geolosys!) that changes very early game progression by:

  • Disabling tree punching
  • Modifying wood crafting recipes (mod compatible, may require DataPacks for full compatability)
  • Adds Cobbled Diorite, Andesite and Granite (smeltable into their vanilla non-cobbled variants)
  • Adds sounds (configurable) when crafting
  • Adding TFC-like progression such as flint and pebble collection
  • Works wonderfully with Geolosys for a fully immersive, mod compatible, TFC-like experience.

Progression

  1. Pick up pebbles
  2. Break leaves for sticks
  3. Knap pebbles into flint
  4. Make flint hatchet
  5. Break normal wood
  6. Make Planks using Hatchet + Log in crafting grid. This will yield only one plank.
  7. Make workbench
  8. Using the 3x3 grid of the workbench, create a basic saw using flint and sticks. This will allow you to slice logs into four planks.
  9. Craft 3x3 of pebbles into their respective stones/cobblestones
  10. Craft stone tools and beyond - stone tools can be crafted with any stone variant (diorite, andesite, granite), not just cobble.

Sounds

Although I didn't need to mention it, I wanted to give credit to Kenny for their RPG sounds kit that you can hear if you enable crafting sounds!

You can find them here

natural-progression's People

Contributors

oitsjustjose avatar akkad-abraham avatar saereth avatar

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