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ld46_trail_mix's Issues

Player Art Assets

  • Import assets
  • Replace Player Game Object
  • Add animation states to player

"It" Class

Base class for "It"

  • create it class
  • movement/coliders for class
  • velocity input

Test Stage

Add a stage for testing player physics.

Tilemap Adjustments

  • Create tilemap for backdrop
  • Draw Background with tilemap
  • Create Boundary tilemap, only have tilemap collider on that tilemap

Menus

  • main menu scene
  • game over scene

Player Movement

  • Jump
  • Apply consistent velocity for left/right movement.
  • Input Mapping with Defaults
  • Change when calculations and application are made.
  • Reference global property of It rather than holding one itself.
  • Remove throw functionality, that's part of It.

Player Class

Base class for Player

  • Placeholder Object/Sprite
  • Behaviour Script Started

It Status Update

  • Detection for collision with ground objects
  • Status trigger for collision/ external update

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