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Question: How to run your emulator and connect to Espruino IDE?

Hello @mfgea,

Thank you for this initial effort for an Espruino emulation.

Per your Espruino emulator forum thread, I understand this is a very preliminary implementation, emulating selected features through JS, rather than a full-blown Espruino JS engine.

I downloaded your espruino-emulator, and ran it locally in my chrome browser.

To prevent errors with fakeEncoder being undefined I uncommented the following (in index.html).

const fakeEncoder = new RotaryEncoder(NodeMCU.D5, NodeMCU.D6, NodeMCU.D7);

...

E.attachInput(NodeMCU.D5, fakeEncoder, 'up');
E.attachInput(NodeMCU.D6, fakeEncoder, 'down');
E.attachInput(NodeMCU.D7, fakeEncoder, 'click');

The emulator is now running in my browser with no visible errors, however I see no impact in clicking the buttons.

I may be missing something obvious, but is unclear how to use this emulator.

My question is: Is it possible to connect the emulator to the "Espruino IDE"?

Your help is greatly appreciated.

Kevin

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