mercury233 / libwindbot Goto Github PK
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License: MIT License
你好,我目前正在构建一个903版本的卡池,如果我想用早期旧版本的AI,我应该从什么地方获取
The original poster was @daimekashiya at Lyris12/KProMobile#4. After deciding who goes 1st versus an AI, the game crashes. What reasons are there for this?
complienvironment:visual studio 2017/ndk-r15c/Embeddinator-4000 0.4.0
error log:
1> Invoking: C:\Program Files\Android\jdk\microsoft_dist_openjdk_1.8.0.25\bin\jar.exe cf C:\YGOProject\bot\libWindbot\output\libWindbot.jar -C C:\YGOProject\bot\libWindbot\output\classes .
1> Linking assemblies...
1> Invoking: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /nologo /verbosity:minimal C:\YGOProject\bot\libWindbot\output\Package.proj
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: “LinkAssemblies”任务意外失败。
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: Mono.Linker.MarkException: Error processing method: 'System.Void WindBot.WindBot::RunAndroid(System.String)' in assembly: 'libWindbot.dll' ---> Mono.Cecil.ResolutionException: Failed to resolve System.String[] System.String::Split(System.Char,System.StringSplitOptions)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.HandleUnresolvedMethod(MethodReference reference)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.MarkMethod(MethodReference reference)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.MarkInstruction(Instruction instruction)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.MarkMethodBody(MethodBody body)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.ProcessMethod(MethodDefinition method)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.ProcessQueue()
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: --- 内部异常堆栈跟踪的结尾 ---
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.ProcessQueue()
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.Process()
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Steps.MarkStep.Process(LinkContext context)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Mono.Linker.Pipeline.Process(LinkContext context)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 MonoDroid.Tuner.Linker.Process(LinkerOptions options, LinkContext& context)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Xamarin.Android.Tasks.LinkAssemblies.Execute(DirectoryAssemblyResolver res)
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Xamarin.Android.Tasks.LinkAssemblies.Execute()
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute()
1>C:\YGOProject\bot\libWindbot\output\Package.proj(17,5): error MSB4018: 在 Microsoft.Build.BackEnd.TaskBuilder.d__26.MoveNext()
1>
1> Failed to compile generated code.
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(5165,5): error MSB3073: 命令“set E4K_OUTPUT="C:\YGOProject\bot\libWindbot\output"
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(5165,5): error MSB3073: if exist %E4K_OUTPUT% rmdir /S /Q %E4K_OUTPUT%
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(5165,5): error MSB3073: "C:\Users\90530.nuget\packages\embeddinator-4000\0.4.0\tools\Embeddinator-4000.exe" "C:\YGOProject\bot\libWindbot\libWindbot\bin\Debug\libWindbot.dll" --gen=Java --platform=Android --outdir=%E4K_OUTPUT% -c -v
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(5165,5): error MSB3073: ”已退出,代码为 -1。
我安装了用于移动设备的.NET,能够运行插件执行build,但是会报错,并且找不到足够的报错信息。
请问一下构建所需要的环境 (~ ̄▽ ̄)~
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