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memoryleakhub / water2d-unity Goto Github PK

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48.0 2.0 8.0 4.1 MB

2D Interactive Water

Home Page: https://www.youtube.com/@MemoryLeak

C# 81.08% ShaderLab 16.12% HLSL 2.80%
gamedev game-development gamedev-tutorial unity unity-tutorials game-development-tutorial

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water2d-unity's Issues

The water doesn't work in a Build

I have noticed that when playing in the editor and in the game screen the project works fine and the water interacts with the player/box. however when making a build of the FinalPreviewScene the scrip stops working and the springs don't react to the player anymore... does anyone know a way to fix it?

Hello, it's not work on Android, how you think why Android and Sprite Shape have this issue? I break my brain

Hello, i use u project, and this work in Editor, i past u project in my game and in Editor work perfect, but on device this is almost static box, i read issues about sprite shape & android in network, try use methods, wgo solved this problem, but it's not help me, after, i open only u project without my game, and have this issue too, in Editor work perfect, in android static box... How you think what is a problem with android build? Sorry for my English, i'm not native user

Duplicating the water body makes one not work.

I have found an issue with this project. Although very helpful it seems like the water body will not work properly if duplicated. Any chance I can get some guidance for this fix? Thanks a lot!

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