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View Code? Open in Web Editor NEWPixel-drawing app for iOS ✍️
Home Page: https://itunes.apple.com/us/app/pixelinoo/id1459038137?ls=1&mt=8
License: Other
Pixel-drawing app for iOS ✍️
Home Page: https://itunes.apple.com/us/app/pixelinoo/id1459038137?ls=1&mt=8
License: Other
Proposal: The user can initialize canvases with different types of sizes (currently we only support 50 x 50 pixel iirc?).
It would be great if we had a nice animation or custom table view reload animation when going back to the main menu screen :)
Currently, you can pan around the canvas as much as you want. Technically, you could move around the canvas in such a way that it completely leaves your visible screen.
Currently, the canvas viewpoint is zoomed in very, very closely to the drawing. It would be better if the canvas started out with the entire drawing filling out (and being visible on) the screen.
Assumption: Due to the small size the of exported images (Most of them are just 20px x 20 px!) both thumbnails as well as exported images tend to look blurry and produce color-artefacts.
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We create scaling actions based on the pinching gesture, but we do not take into account where exactly the pinch gesture is done. However, this is very important, because it's possible to "lose your canvas" if you start zooming out at the edge of the canvas.
A bucket fill tool would be great when working with bigger areas that need to have the same color.
If the user clicks on a drawing, draws something, and then returns without saving, if they select the same drawings again, it shows the modified image as opposed to resetting the image to its initial state.
Idea: Integration of pipette tool to pick up previously used colors more easily than over the color-picker menu.
Pipette Tool triggered via double tap. A little circle appears that shows current underlying color, which can then be dragged around. Circle continuously updating to show the current underlying color as its being dragged around.
Color-picker menu icon should be adjusted to always show the currently selected color in a little circle.
The user can sometimes accidentally start drawing and zooming at the same time, which happens when they put one finger, slide it a bit, and then put their second finger on the screen to create the zooming.
It would be great if we (additionally to the swiping down gesture) could add a "v" button (arrowhead pointing down) to the top of the color picker view to clear up any UI-related confusion.
This operation is heavy and requires time, therefore it would be great if we could show a progress bar when we're exporting the image.
It would be amazing to have a layer feature. For minimum functionally, being able to add layers, clear them, and delete them, should be enough 🤗
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