Comments (6)
I think this would make more sense as a standalone considering it won't benefit everyone and having a mod that needs to be configured extensively to find the best settings for your use case is probably going to turn away less tech savy players.
from cyberenginetweaks.
I think this would make more sense as a standalone considering it won't benefit everyone and having a mod that needs to be configured extensively to find the best settings for your use case is probably going to turn away less tech savy players.
In theory, it should work with all gtx10xx series (10xx series is not compatible with AsyncCompute?? ), My 1070 increased 10 , and my friend's 1060 get extra 6 approx, I also 'retweet' this method to another forum, more than 80% users reported that is effective
from cyberenginetweaks.
10xx series is not compatible with AsyncCompute??
False.
from cyberenginetweaks.
10xx series is not compatible with AsyncCompute??
False.
Not entirely, it has issues with it. Look up benchmarks regarding Async Compute performance on this series of gpu's and you should see a lot of hits come up.
I'm the one who originally reported this problem on Nexus. I definitely have seen a performance increase.
from cyberenginetweaks.
@wjk199511140034 Although the fix wouldn't pertain to everyone, you could do a simple check to see if that series of checks is being used, and if so, disable Async Compute. It can be done in multiple ways, through ini value changes, and with the exe param "-gpuFlag noAsync".
NVAPI should give info on proper GPU detection: https://developer.nvidia.com/nvapi
from cyberenginetweaks.
Did a standalone program, that allows to configure hidden settings in Cyberpunk 2077 without modifying the game executable.
Work great with PerformanceOverhaulCyberpunk at the side. Maybe it is useful for someone that reads this.
https://www.nexusmods.com/cyberpunk2077/mods/183
or
https://github.com/derplayer/ConfigOverhaulCyberpunk
from cyberenginetweaks.
Related Issues (20)
- CET doesn't work anymore - Update 1.31.0 - Game version 2.12 HOT 1
- Update description and Nexusmods page to have RED4ext as a dependency from now on HOT 3
- Just updated to latest version 1.31.2 and game no crashes when trying to load a save HOT 5
- CET 1.31.2: exEntitySpawner.Spawn() and exEntitySpawner.SpawnRecord() crash the game v2.12 HOT 2
- CET crashes game HOT 2
- Unable to toggle game options through CET addons or through console commands HOT 1
- Latest release contains a trojen? HOT 2
- Virus detected. Don't close this. HOT 1
- CET 1.31.x and 1.32.x, REDEngineErrorReporter.exe crashes on every game application startup. HOT 22
- Chinese characters can not be properly shown HOT 5
- CET 1.32.0 - any attempt to use exEntitySpawner.Spawn() results in CET error and application close. HOT 4
- Game doesn't launch after update. HOT 1
- Cyber engine tweaks Bug HOT 6
- Random cyberpunk update broke alot of my mods (including cet) ???? HOT 1
- Read Access Violation caused by Resource Reference mishandling causes crash HOT 1
- The game crashes when taking a screenshot in photo mode
- cyber engine tweaks failed to resolve adress for hash 0x1817231d. Process will now close. HOT 3
- CET crashes when a mod with a number/period in the name and uses the `registerHotkey` or `registerInput` is reloaded HOT 1
- Feat.req. Enable Github Discussions tab HOT 1
- Doesnt work on 2.12
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from cyberenginetweaks.