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Automatically exported from code.google.com/p/floodit
Need to implement the features on the Help menu.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 5:36
There should be a number somewhere that shows how many steps the player has
taken so far. The user's goal is to keep that number as low as possible.
Original issue reported on code.google.com by MatrixFrog
on 5 Aug 2009 at 4:32
See http://stuffthathappens.com/blog/2007/10/07/programmers-notebook-
uncaught-exception-handlers/
Original issue reported on code.google.com by MatrixFrog
on 8 Aug 2009 at 8:27
New feauture request: my first inclination was to click on the game board
on the color I wanted to choose. might be nice.
Original issue reported on code.google.com by [email protected]
on 12 Aug 2009 at 2:11
something to do with the use of getResourceAsStream()?
Original issue reported on code.google.com by MatrixFrog
on 9 Aug 2009 at 1:04
Clicking "Game > New" should actually do something.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 5:30
Undo is higher priority than redo.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 5:31
A dumb move is defined as one which provides no gain at all to the player.
For example, if the initial board has red in the upper left, green just to
the right of that, and blue just below that, any move other than green or
blue would be a dumb move. Picking the color of the upper left square is also
a dumb move.
Dumb moves should be prevented, either by disabling the buttons that
correspond to dumb moves, or by displaying an error message when the user
tries to make a dumb move.
Original issue reported on code.google.com by MatrixFrog
on 5 Aug 2009 at 4:36
Something like this:
Game
New game... (spawns dialog allowing player to choose number of colors and
board size)
High scores
Undo
Redo
Help
Instructions
About
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 3:28
Currently, you can only make moves by clicking the buttons, or using
alt+letter. It would be nice if you could just type the letter, without alt.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 3:24
The game should show some sort of congratulatory message, perhaps with
pictures and fireworks and such, to indicate that the game has been won.
Original issue reported on code.google.com by MatrixFrog
on 5 Aug 2009 at 4:33
Currently, the text turns gray but the button is still the same bright color
as always.
Maybe you can make it so the SelectColorAction attached to the button auto-
updates the button's color.
Original issue reported on code.google.com by MatrixFrog
on 7 Aug 2009 at 3:23
What steps will reproduce the problem?
1. select New Game
2. observe the dialog at upper left
What is the expected output? What do you see instead?
> I would prefer the dialog appear either near the mouse or near the game
board, or perhaps save its location from the last time I opened it (and
moved it to where I like it).
What version of the product are you using? On what operating system?
> Well, if the About box was working I could tell you what version. ;-).
Actually it's r13.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 12 Aug 2009 at 2:10
This looks very strange but doesn't affect gameplay or usability.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 5:46
If horizontally adjacent squares are being added at the same time, the one on
the left may be missed when running expandUpperLeftGroup(). It will probably
be picked up after the next move, but it should definitely be fixed.
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 4:54
Sometimes when first starting the game, only some of the buttons appear (or
sometimes none of them appear!). Mysterious.
Original issue reported on code.google.com by MatrixFrog
on 7 Aug 2009 at 4:05
[deleted issue]
When player clicks on "High scores" they should see a list of high scores pop
up, which is stored in some file or something.
Maybe it should be called "Best scores" or something?
Original issue reported on code.google.com by MatrixFrog
on 6 Aug 2009 at 5:33
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