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darksubway's Introduction

DarkSubway: Horror Game in São Paulo Metro

Welcome to the repository of the game DarkSubway, a horror experience based on the São Paulo metro, developed in Unreal Engine. In this game, players will immerse themselves in a dark and unsettling environment, exploring the sinister corridors of the subway and facing supernatural challenges.

About the Game

DarkSubway is a horror game project that combines elements of suspense, puzzles, and immersive interactions. Players will embark on a mysterious journey through the São Paulo metro, where the familiar scenery is continuously transformed by an intriguing time loop. Each cycle reveals subtle modifications and renewed challenges, offering a dynamic and captivating gaming experience.

Installation and Execution

  1. Clone this repository to your local machine using the command:

    git clone https://github.com/your-username/DarkSubway.git
    
  2. Open the project in Unreal Engine and compile, if necessary.

  3. Explore the dark world of the São Paulo metro, facing your fears and unraveling hidden mysteries.

How to Contribute

Contributions are welcome! If you want to improve the game, add new features, fix bugs, or optimize performance, follow these steps:

  1. Fork this repository.

  2. Create a new branch with a clear description of what you're working on.

    git checkout -b your-feature-name
    
  3. Make your changes and commit clear and concise messages.

    git commit -m "Add feature X" 
    
  4. Push your changes to your fork.

    git push origin your-feature-name
    
  5. Open a Pull Request describing the changes you made and the issues you addressed.

License

This project is licensed under the MIT License, which means you're free to use, modify, and distribute the code as you wish.

Contact

If you have any questions, suggestions, or want to get in touch, feel free to open an Issue in this repository or send an message to me.

Enjoy exploring the eerie world of DarkSubway!

darksubway's People

Contributors

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Watchers

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