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cowabunga's Introduction

Cowabunga

Decryption tool for assets.pie for Digital Eclipse games:

  • Teenage Mutant Ninja Turtles: The Cowabunga Collection
  • Atari 50
  • The Making of Karateka.
  • Garbage Pail Kids: Mad Mike and the Quest for Stale Gum
  • Llamasoft: The Jeff Minter Story
  • Blizzard Arcade Collection (music.pie)

This tool was made in its entirety by SowwyItsAnAlt.

Usage: cowabunga64.exe [OPTIONS] <INPUT> <OUTPUT>

Arguments:
  <INPUT>
  <OUTPUT>

Options:
  -k, --key <KEY>  [default: cowabunga] [possible values: cowabunga, atari, making-karateka, garbage-pail-kids, jeff-minter, blizzard-arcade]
  -h, --help       Print help information
  -V, --version    Print version information

Example usage:

cowabunga64.exe -k cowabunga assets.pie assets.zip

cowabunga's People

Contributors

masquerade64 avatar

Stargazers

Ben Chamberlain avatar  avatar Braindead avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar TimVito avatar Androw avatar Atapi avatar Jan Johansson avatar  avatar  avatar  avatar Wazza avatar  avatar Joseph K. Garrahan avatar Braden Farmer avatar Mike Bergmann avatar 16bitvirtualstudios avatar

Watchers

Paul Young avatar Mike Bergmann avatar  avatar

Forkers

slavchev

cowabunga's Issues

Garbage Pail Kids - Mad Mike and the Quest for Stale Gum

Please add support for this game.
Additionally, could you please future-proof any future Digital Eclipse assets.pie by letting us provide our own keys? It sucks that people would have to go out of their way to compile the source even if they have the key.

Blizzard Arcade Collection music extraction

Could support be added for the music.pie included in this collection?

It would be nice to be able to create an MSU-1 hack for Rock N Roll Racing with the included music.

Jeff Minter Collection

Hi there, do you plan to add the key for the recently released Jeff Minter collection?

Use cowabunga to create assets.pie from assets.zip

Greetings

Can I use this tool both ways - to create assets.pie from assets.zip ?

Example:
cowabunga64.exe --key cowabunga assets.zip assets.pie

The creation process seems to work.
It will create an "assets.pie" with correct size, but the game wont start with it and it will stop responding.

Gratitude

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