Name: Marwan Abdellah
Type: User
Company: Blue Brain Project, EPFL
Bio: Calligrapher, artist, biomedical engineer,
scientific visualization expert and passionate with in silico neuroscience.
Twitter: MarwanAbdellah
Location: Lausanne, Switzerland
Blog: marwan-abdellah.com
Marwan Abdellah's Projects
This is a simple volume render that creates a Perlin noise 3D texture and updates it on the fly upon changing the perlin parameters.
Software developer resume in Latex
A simple RNG on the GPU based on CUDA ! This application is just provided for testing the quality of the resulting random patterns.
Multi-Client Server Application
3D skeleton extraction from meshes.
Snogray renderer
A simple simulation of soft (non-rigid) body dynamics in C++ & OpenGL
Dynamics for retopology.
Simple OpenGL Image Library
Creates a Blender Object from an SWC formatted file
💥 A curated list of Terminal frameworks, plugins & resources for CLI lovers.
Thrust is a parallel algorithms library which resembles the C++ Standard Template Library (STL).
vectorAdd for MultiGPU
A lightweight, interactive, extensible and cross-platform framework for building, visualizing and analyzing morphological skeletons of brain vasculature networks. https://portal.bluebrain.epfl.ch/
Volume rendering using Raycasting base on 3 different implementations.
A GPU-Volume-Raycaster based on GLSL
This repository contains a group of most common datasets used for volume rendering.
Creating simple volumes with different shapes, like spheres, ellipsoids, other shapes.
GitHub clone of SVN repo http://svn.voreen.org/public/voreen-snapshot (cloned by http://svn2github.com/)
Voreen volume renderer
implementation of Fast parallel surface and solid voxelization on GPUs
A fast GPU based solid voxelization library written in C.
A fast parallel CPU-based surface & solid voxelizer.
A simple header-only polygonal model voxelization library, independent to datatypes used to represent the meshes and grids. *work in progress*
Visualization Toolkit
vtkFVR