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marcelrv avatar marcelrv commented on May 25, 2024 1

From what I see the format is rather different. Looking at the v7 file seems the file structure is like this:

function getExplainObj() {
    return {
      digit0: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mHasHistoryMap',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mWorkingMode',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mBatteryPercent',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mChargeState',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mFaultType',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mFaultCode',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mCleanPreference',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mRepeatClean',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mCleanTime',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mCleanSize',
        digit: 4,
        explainWay: 'integer'
      }],
      digit1: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'room_clean_plan_id',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mMapType',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mSizeX',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mSizeY',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mMinX',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mMinY',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mMaxX',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mMaxY',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mResolution',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'content',
        digit: function digit(obj) {
          return obj.mSizeX * obj.mSizeY;
        },
        explainWay: 'content'
      }],
      digit2: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mPoseId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mPointNumber',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'DPTHistoryPoseList',
        digit: function digit(obj) {
          return obj.mPointNumber;
        },
        explainWay: [{
          name: 'update',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'x',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y',
          digit: 4,
          explainWay: 'float'
        }]
      }],
      digit3: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mPoseX',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mPoseY',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mPosePhi',
        digit: 4,
        explainWay: 'float'
      }],
      digit4: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mCleanPlanId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mAreaCount',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'list',
        digit: function digit(obj) {
          return obj.mAreaCount;
        },
        explainWay: [{
          name: 'wallId',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'state',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'pointNum',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'x1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x10',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y10',
          digit: 4,
          explainWay: 'float'
        }]
      }],
      digit5: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mCleanPlanId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mAreaCount',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'list',
        digit: function digit(obj) {
          return obj.mAreaCount;
        },
        explainWay: [{
          name: 'zoneId',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'state',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'pointNum',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'x1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x10',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y10',
          digit: 4,
          explainWay: 'float'
        }]
      }],
      digit6: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'clean_plan_id',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'x',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'y',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'phi',
        digit: 4,
        explainWay: 'float'
      }],
      digit7: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mPoseId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mUpdate',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'mPoseX',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mPoseY',
        digit: 4,
        explainWay: 'float'
      }, {
        name: 'mPosePhi',
        digit: 4,
        explainWay: 'float'
      }],
      digit11: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'mask',
        digit: 2,
        explainWay: 'binary'
      }, {
        name: 'first_clean_flag',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'clean_map_number',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'mapList',
        digit: function digit(obj) {
          return obj.clean_map_number;
        },
        explainWay: [{
          name: 'mapHeadId',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'map_name_lenth',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'map_name',
          digit: function digit(obj) {
            return obj.map_name_lenth;
          },
          explainWay: 'name'
        }]
      }, {
        name: 'cleanPlanId1',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'roomCount',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'roomList',
        digit: function digit(obj) {
          return obj.roomCount;
        },
        explainWay: [{
          name: 'roomId',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'roomNameLength',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'roomName',
          digit: function digit(obj) {
            return obj.roomNameLength;
          },
          explainWay: 'name'
        }, {
          name: 'clean_state',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'x',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y',
          digit: 4,
          explainWay: 'float'
        }]
      }, {
        name: 'cleanPlanNum',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'cleanPlanId2',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'cleanPlanNameLength',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'cleanPlanName',
        digit: function digit(obj) {
          return obj.cleanPlanNameLength;
        },
        explainWay: 'name'
      }, {
        name: 'wallMapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'wallCleanPlanId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'wallNum',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'wallList',
        digit: function digit(obj) {
          return obj.wallNum;
        },
        explainWay: [{
          name: 'wallId',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'state',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'pointNum',
          digit: 4,
          explainWay: 'integer'
        }, {
          name: 'x1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y1',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y2',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y3',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y4',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y5',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y6',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y7',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y8',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y9',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'x10',
          digit: 4,
          explainWay: 'float'
        }, {
          name: 'y10',
          digit: 4,
          explainWay: 'float'
        }]
      }, {
        name: 'roomCount1',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'roomCleanTypeList',
        digit: function digit(obj) {
          return obj.roomCount1;
        },
        explainWay: [{
          name: 'roomCleanTypeListRoomId',
          digit: 1,
          explainWay: 'integer'
        }, {
          name: 'clean_type',
          digit: 1,
          explainWay: 'integer'
        }]
      }],
      digit12: [{
        name: 'roomMatrix',
        digit: function digit(obj, outerObj) {
          return outerObj.digit11 ? outerObj.digit11.roomCount : 0;
        },
        explainWay: 'matrix'
      }],
      digit13: [{
        name: 'mapHeadId',
        digit: 4,
        explainWay: 'integer'
      }, {
        name: 'roomCount',
        digit: 1,
        explainWay: 'integer'
      }, {
        name: 'cleaningRoomList',
        digit: function digit(obj) {
          return obj.roomCount;
        },
        explainWay: [{
          name: 'roomId',
          digit: 1,
          explainWay: 'integer'
        }]
      }]
    };
  }

from xiaomirobotvacuumprotocol.

marcelrv avatar marcelrv commented on May 25, 2024

Please send indeed a map file and a screenshot of how it looks like decoded in the phone app. marcel [at] verpaalen [dot] com

from xiaomirobotvacuumprotocol.

nordeep avatar nordeep commented on May 25, 2024

@marcelrv Done!

from xiaomirobotvacuumprotocol.

marcelrv avatar marcelrv commented on May 25, 2024

the viomi format is now available as katai file description in the rrmap folder

from xiaomirobotvacuumprotocol.

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