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Comments (7)

mantissa- avatar mantissa- commented on September 8, 2024 3

Hey everyone,

Just dropping in to say I'm aware of this issue and I'll fix it ASAP.
Just have a lot going on at the moment. :)

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mantissa- avatar mantissa- commented on September 8, 2024 1

Should be fixed now, thanks @JensKrumsieck for the contribution!

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davenstar avatar davenstar commented on September 8, 2024

same here. I can't make this thing work!

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luigipacheco avatar luigipacheco commented on September 8, 2024

Same issue, maybe something in changed in the API

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CaptainCleetus avatar CaptainCleetus commented on September 8, 2024

And I don't think it is gonna get fixed too. Very sad.

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NeverConvex avatar NeverConvex commented on September 8, 2024

It doesn't look very difficult to fix; recent Blender versions just changed bpy.ops.mesh's select_random method's argument list so that it no longer takes a percent (as RandoMesh expects, and as was the case in e.g. Blender 2.83: https://docs.blender.org/api/2.83/bpy.ops.mesh.html?highlight=bpy%20ops%20mesh%20select_random#bpy.ops.mesh.select_random), but instead a ratio argument:

https://docs.blender.org/api/current/bpy.ops.mesh.html?highlight=bpy%20ops%20mesh%20select_random#bpy.ops.mesh.select_random

i.e., you could probably fix it by just re-naming the RandoMesh argument from percent to ratio (or by detecting Blender version and passing the appropriate argument name, if you want something more robust)

[or you could use older versions of Blender when using RandoMesh. There may of course also be other Python API updates that need fixing after this one, to get it working in Blender 2.93]

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Tigerscale avatar Tigerscale commented on September 8, 2024

Amazing add-on. Looking forward to the 293 update.

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