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This project forked from ljuwon321/newmodpe

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BlockLauncher addon (only pro version) which improves ModPE.

Home Page: http://bit.ly/2iUcqv6

Java 8.67% Makefile 1.15% C++ 37.62% C 2.06% Objective-C 50.51%

newmodpe's Introduction

NewModPE

Adds new hooks and methods for ModPE.
It can break the ModPE's limit.

Current API:

event listeners:
    function onNewModPELoaded() - You can use NewModPE APIs after this event is fired
global classes:
    N_Player - provides some player related utilities
    methods:
        static void setRoundAttack(boolean enable, boolean hitMob, int distance); - Enable kill aura
            parameters:
                enable - Enable kill aura?
                hitMob - Hit mob?
                distance - Target mob filtering with distance
        static void setCanFly(boolean enable); - Enable flying
            parameters:
                enable - Enable flying?
        static void sendSimpleChat(String msg); - Send chat message
            parameters:
                msg - Message to send
        static void sendRawChat(String msg, boolean hasSender); - Send chat message raw
            parameters:
                msg - Message to send
                hasSender - Omit sender data?
        static void sendChat(String msg, boolean hasSender, boolean safe); - Send chat message with full option
            parameters:
                msg - Message to send
                hasSender - Omit sender data?
                safe - Protect from null textpacket weakness
    N_Proxy - provides some java & android exploits
    methods:
        static void setFixedScripting(boolean enable); - Let scriptingEnabled always be true
            parameters:
                enable - Enabled fixed scripting?
        static java.lang.Thread startThread(Function run); - Start a thread and return it; because instant threading at onNewModPELoaded has a bug
            parameters:
                run - Function to run

newmodpe's People

Contributors

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