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New package: alienwave

Space invaders-like game.

Classic shoot'em up where you control a space ship and must kill as many alien 
spaceships as you can.

http://www.happypenguin.org/show?Alienwave
http://www.alessandropira.org/alienwave/aw.html

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 1:03

New package: acorndrop

A small addictive game that involves collecting falling acorns

You play as Peanut the Squirrel and you must collect the falling acorns in your 
basket. Try to catch the brown and gold acorns, but watch out for the black 
ones.

A Blender based game, works on Pardus 2011.

http://www.happypenguin.org/show?Acorn%20Drop
http://sourceforge.net/projects/acorndrop/

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 8:58

New package: a-steroid

An Asteroid remake doped by OpenGL

A steroid is a simple opengl game project whose purpose is mainly didactic: 
explaining the basics of interactive 3d programming with opengl. The game has 
been developed as a six lesson exercise for the Computer Graphics course of the 
University of Pisa.

vcg missing?

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 7:01

New package: 7colors

A little addicting game, take over the gaming area with yourcolor.

A Gnome game for two players (you can also play alone against the computer). 
You have to color the half + 1 of the rhombs on the screen before your opponent 
does. Playing against a friend is very funny!

Based on a desktop environment, out of scope for happy-kitty.

http://www.happypenguin.org/show?7colors

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 6:19

New package: 2h4u

A mix between a Tetris Game and a Wall Breaker Game.
2H4U, which stands for Too Hard For You, is an open source game, and a mix 
between a Tetris-like game and a Wall Breaker. It requires good reflexes, 
coordination, and ambidexters should have some advantages. Will 2H4U be too 
hard for you ?

I'm going to make a package for it. And a video of course :)

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 2:53

New package: abridge

aBridge is a bridge game that allows you to play bridge online with other real 
people.

At the moment, aBridge runs under linux and windows, and you should be able to 
use it to play bridge without too many annoyances. However, aBridge is still 
lacking a number of features I would like to add, and has many minor bugs. If 
you are interested in helping improve aBridge, let me know!

Archive missing.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 8:28

New package: ace-of-penguins

various X11 solitaire games

Clones of popular Microsoft solitaire games, including freecell, solitaire, 
pegged, minesweeper, taipei (with editor!), merlin, mastermind, golf, and 
thornq (by Martin Thornquist)

http://www.happypenguin.org/show?Ace%20of%20Penguins
http://aur.archlinux.org/packages.php?ID=20864
http://gpo.zugaina.org/games-board/ace

Original issue reported on code.google.com by ozbekanil on 24 Mar 2011 at 1:09

New package: addtraction

Additive Board involving addition and subtraction

Two players ("red" and "green" take their turns on a 6x6 board. In the 
beginning the board is empty except for a red "1" in the upper left and a green 
"1" in the lower right.

Making a turn means setting one field of the board. Setting a field makes it 
assume the sum of the points of the 8 surrounding fields. But there is a catch: 
If the field is of the opponent's color, their score is subtracted rather than 
added. If the resulting score is positive, the field will get your color, else 
your opponent's color. The same happens to the global score, which is just a 
colored difference of the score of all fields on the board. If the score in the 
end is red, red wins. If it is green, green wins. If it is black (0), it is a 
draw.

It runs on Pardus 2011.

http://www.happypenguin.org/show?AddTraction
http://klack.sourceforge.net/addt/

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 9:03

New package: 54321

54321 is five games in four-, three-, or two-dimensions for one player. 54321 
takes five classic two-dimensional puzzle games and extends them into three and 
four dimensions.

54321 was created for the 1mb SDL Game Programming Contest sponsored by: Linux 
Journal, Loki Software, and No Starch Press.

It has some isues, i can't play yet.

54321/archs/Linux/variables.GNU:

############################################################
CXX := c++
STRIP := strip
############################################################
MKDIR_CMD = test -d $(@D) || mkdir -p $(@D)
############################################################

SDL := /usr/local
SDL_IMAGE := /usr/local

CPPFLAGS += -I${SDL}/include/SDL -I${SDL_IMAGE}/include/SDL
LDFLAGS += \
    -L${SDL_IMAGE}/lib -Wl,-rpath -Wl,${SDL_IMAGE}/lib \
    -L${SDL}/lib -Wl,-rpath -Wl,${SDL}/lib \
    -lSDL_image -lSDL -lSDLmain -lpthread -lpng

prog:   Release/54321-$(ARCH)

Release/54321-$(ARCH):
    -@$(MKDIR_CMD)
    echo '#!/bin/sh' > $@
    echo "cd ./bin/$(ARCH) && exec ./54321 \$$*" >> $@
    chmod 755 $@
--

modified version:

############################################################
CXX := g++
LXX := ld
STRIP := strip
############################################################
MKDIR_CMD = test -d $(@D) || mkdir -p $(@D)
############################################################

SDL := /usr
SDL_IMAGE := /usr

CPPFLAGS += -I${SDL}/include/SDL -I${SDL_IMAGE}/include/SDL
LDFLAGS += \
    -L${SDL_IMAGE}/lib,${SDL_IMAGE}/lib \
    -L${SDL}/lib,${SDL}/lib \
    -lSDL_image -lSDL -lSDLmain -lpthread -lpng

prog:   Release/54321-$(ARCH)

Release/54321-$(ARCH):
    -@$(MKDIR_CMD)
    echo '#!/bin/sh' > $@
    echo "cd ./bin/$(ARCH) && exec ./54321 \$$*" >> $@
    chmod 755 $@

gives:

ld -O -DNDEBUG=1 -o Release/bin/Linux/54321 Build/Linux/cube.o 
Build/Linux/font.o Build/Linux/soundDev.o Build/Linux/controller.o 
Build/Linux/view.o Build/Linux/mainmenuController.o Build/Linux/mainmenuView.o 
Build/Linux/help.o Build/Linux/flipflop.o Build/Linux/flipflopController.o 
Build/Linux/flipflopView.o Build/Linux/bomb.o Build/Linux/bombController.o 
Build/Linux/bombView.o Build/Linux/maze.o Build/Linux/mazeController.o 
Build/Linux/mazeView.o Build/Linux/peg.o Build/Linux/pegController.o 
Build/Linux/pegView.o Build/Linux/tile.o Build/Linux/tileController.o 
Build/Linux/tileView.o Build/Linux/life.o Build/Linux/lifeController.o 
Build/Linux/lifeView.o Build/Linux/main.o -L/usr/lib,/usr/lib 
-L/usr/lib,/usr/lib -lSDL_image -lSDL -lSDLmain -lpthread -lpng 
ld: warning: cannot find entry symbol _start; defaulting to 08048e10

http://www.google.com.tr/search?sourceid=chrome&ie=UTF-8&q=cannot+find+entry+sym
bol+_start%3B+defaulting+to


links:
http://www.happypenguin.org/show?54321
http://www.filewatcher.com/m/54321.tgz.3075375.0.0.html

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 4:45

New package: aquesttoofar

A Quest Too Far is a roguelike game where you play a veteran adventurer, 
fighting to overcome monsters despite his age and poor health. The original 
version was made in just seven days!

http://www.happypenguin.org/show?A%20Quest%20Too%20Far
http://www.randomstuff.org.uk/~geoffrey/roguelikes/aquesttoofar.html
http://aur.archlinux.org/packages.php?ID=42538

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 6:41

New package: mupen64plus

Mupen64Plus is a cross-platform plugin-based N64 emulator which is capable of 
accurately playing many games. Included are four MIPS R4300 CPU emulators, with 
dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary 
plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and 
input. There is 1 included OpenGL video plugin, called RiceVideo. There are 3 
other excellent video plugins being maintained by wahrhaft, called Arachnoid, 
Glide64, and Z64.

http://code.google.com/p/mupen64plus/
https://aur.archlinux.org/packages.php?O=0&K=mupen64plus&do_Search=Go
http://www.playdeb.net/software/Mupen64Plus
http://hata.pardus.org.tr/show_bug.cgi?id=13937

Original issue reported on code.google.com by ozbekanil on 8 Apr 2011 at 9:53

New package: ags

Adventure Game Studio allows you to create your own point-and-click adventure 
games, similar to the early 90's Sierra and Lucasarts adventures. It consists 
of an easy-to-use editor to create your games, and a run-time engine to play 
them.

The game interface is fully customizable, with classic Sierra and Verb Coin 
templates provided by default. AGS manages most of the game so that you don't 
have to - it does all the donkey work like load/save game functions, 
pathfinding and scrolling rooms so that you can concentrate on the parts of 
your game that make it unique.

http://www.adventuregamestudio.co.uk/
http://www.bigbluecup.com/yabb/index.php?topic=43383.0
http://happypenguin.org/show?AGS
https://aur.archlinux.org/packages.php?O=0&K=ags
http://freegamer.blogspot.com/2011/05/ags-adventure-game-studio-open-sourced.htm
l

deps:
http://tjaden.strangesoft.net/libcda/

Original issue reported on code.google.com by ozbekanil on 9 May 2011 at 7:02

Remove package: jvgs

Remove clutter package after an official package available.

http://bugs.pardus.org.tr/show_bug.cgi?id=17647

Original issue reported on code.google.com by ozbekanil on 17 Apr 2011 at 2:49

New package: 4stattack

4st Attack is a good looking connect-four with multiplayer support. It also has 
theme/skinnability and a decent AI to hone your skills.

The goal of the game is to connect four pieces of your color in a row. The 
tricky part is that your oppenent is doing the same thing. And who ever does 
this first wins.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 3:50

New package: 0verkill

A bloody action 2D deathmatch game in ASCII art.

0verkill is a client-server 2D deathmatch game in ASCII art. It supports free 
connecting/disconnecting during the game, runs well also on modem lines. 
Graphics are in 16-color ASCII art with elaborate hero animations including 
gushing blood and rolling guts.

A package would be great. Also there isn't any video for this game, please 
record one and upload to YouTube :)

http://www.happypenguin.org/show?0verkill
http://artax.karlin.mff.cuni.cz/~brain/0verkill/
http://aur.archlinux.org/packages.php?ID=12753
http://gpo.zugaina.org/games-action/0verkill
https://github.com/hackndev/0verkill

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 2:19

New package: happyfrog

A funny game based on Qt and Box2D

HappyFrog is a funny Angry Birds similar game which is based on Qt and Box2D 
(mainly, Declarative UI intergrated with Box2D).

http://code.google.com/p/happyfrog/
http://qt.nokia.com/products/qt-addons/mobility

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 5:08

New package: 8kingdom

3D turn-based fantasy strategic game

Theme of the game 8 Kingdoms is inspirated by the world of fantasy. Players 
play on a fully 3D hex map. They construct buildings, recruit units including 
infantry, mounted units, mages, catapults and finally they attack enemy or help 
allies. Units gain experiences during the battle, each unit can get some 
abilities upgraded to be stronger. Data are stored in XML and freely accessible 
- from language versions to units' attributes, moreover map editor with random 
map generator is included for comfortable map editing.

http://www.happypenguin.org/show?8%20Kingdoms
http://kralovstvi.sourceforge.net/
http://aur.archlinux.org/packages.php?ID=23038

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 6:27

New package: affenspiel

A good little sliding tiles puzzle game. It's like the 15 game but there are 
pieces of different size. The goal is to help the monkey to its feet.

http://www.happypenguin.org/show?Affenspiel
http://www.artsoft.org/affenspiel/

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:14

New package: acm

Air Combat Simulation

ACM is a LAN-oriented, multiplayer aerial combat simulation. The main design 
objective was to provide source code that could be easily compiled and executed 
on a wide variety of platforms. To that end, acm is written entirely in C, 
exploiting the programming features of Unix, X11, and the BSD socket interface.

http://www.happypenguin.org/show?ACM
http://www.websimulations.com

I didn't try to compile this one.

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 8:54

New package: advent

Advent is a graphic adventure game engine similar to Monkey Island or The 
Longest Journey. It uses guile-goops as its extension language to create and 
manage the object interactions and C++ for all the low level stuff.

It dosn't seem live :( ~~I couldn't find an archive file~~

http://www.happypenguin.org/show?Advent
http://www.filewatcher.com/m/advent-0.1.0.tar.gz.1621939.0.0.html

See you another life Advent.

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:00

New package: 3dpong

1- or 2-player "Pong," in 3D space, for X11.

Bounce the virtual ball between a friend on another X terminal or against a 
computer opponent. Or, play a twisted game of handball. Different viewing modes 
are available, including mouse controlled "freeview" mode as well as a "3d 
glasses" mode for a true 3D experience. Simple vector graphics and /dev/audio 
sound.

http://www.happypenguin.org/show?3D%20Pong
http://www.newbreedsoftware.com/3dpong
http://aur.archlinux.org/packages.php?ID=6139

I'm going to make a package for it.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 3:24

New package: 4gewinnt

Internet / LAN enabled clone of Get 4

This is a clone of the well-known game 'Get 4' or '4 Gewinnt'. You can play it 
via Internet and LAN and it has a built-in chat function. It also makes demos 
from every match you play which can be watched afterwards. This game is 
available for Linux and Windows.

http://www.happypenguin.org/show?4Gewinnt

It seems dead or lost.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 3:40

New package: 9-square

Word finding game writen in Gambas

In this game you have to find a nine-letter word by going around a 3x3 square 
from letter to letter forwards, backwards and diagonally.

It seems dead or lost.

http://www.happypenguin.org/show?9-Square
http://www.pumphrey.free-online.co.uk/jessica/
http://www.pumphrey.free-online.co.uk/jessica/square-0.0.1.tar.gz

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 6:31

New package: 2pong

A pong clone with 2 balls.

2Pong is a pong clone. However, there is one visible difference from the 
regular pong--it is played with two balls instead of one.

http://www.happypenguin.org/show?2Pong
http://sourceforge.net/projects/twopong/

I'm going to make a package for it.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 3:06

New package: abrick

Yet another tetris clone

It's an action-puzzle game. Bricks of various shapes fall from the top and you 
can move and arrange them to fit nicely on the bottom. When you fill a line 
without holes it is removed from the heap. It can be played either in a 
single-player or in a duel-mode with two players playing hotseat on the same 
computer. There is also a Bastet mode, based on Bastet game by Federico Poloni.

http://www.happypenguin.org/show?Abandoned%20Bricks
http://abrick.sourceforge.net

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 8:11

New package: asc

A free, turn based strategy game

ASC is a free, turn based strategy game. It is designed in the tradition of the 
Battle Isle series from Bluebyte.

But that does not mean that we want to clone Battle Isle and won't include any 
good ideas only to keep "play compatibility" with Battle Isle.

ASC can be played both against the AI and against other human players, using 
hotseat or PlayByMail. It is also used to run the multiplayer universe Project 
Battle Planets

http://www.happypenguin.org/show?Advanced%20Strategic%20Command
http://www.asc-hq.org/
http://gpo.zugaina.org/games-strategy/asc

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 9:39

New package: lightyears

"Steampunk"-themed single-player RTS

"20,000 Light Years Into Space" is a single-player real-time strategy game with 
a "Steampunk" sci-fi theme.

In this game, you have to build and maintain a steam distribution network on an 
alien planet, while under attack from aliens and other hazards. The game has 
three difficulty levels, an interactive tutorial, and a scoring system.

A package would be great. Also please record a video and upload to YouTube, it 
seems there isn't any video yet.

http://www.happypenguin.org/show?20%2C000%20Light%20Years%20Into%20Space
http://www.jwhitham.org.uk/20kly/
http://gpo.zugaina.org/games-strategy/lightyears
http://aur.archlinux.org/packages.php?ID=6714

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 2:43

New package: adonthell

2D graphical RPG game

Adonthell is an open-source 2D graphical role playing game, in development. It 
is inspired by old video game console RPGs like Final Fantasy, Zelda, Secret of 
Mana etc. Currently we have a working mapengine (which will get a major 
overhaul in the next release), a working dialogue system and limited 
interaction with items on the map. Eventually we will add extensive item 
functionality (picking up, buying, selling, using etc..) and then we will add 
some kind of fighting system.

http://www.happypenguin.org/show?Adonthell
http://adonthell.linuxgames.com/
http://aur.archlinux.org/packages.php?O=0&K=adonthell&do_Search=Git
http://gpo.zugaina.org/Search?search=adonthell

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 9:17

New package: abombniball

Simple and addictive game

The player must guide a bouncing ball around a grid of tiles in order to defuse 
bombs placed around the grid. More difficult than it sounds!

Archive missing.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 8:24

New package: aklabeth

A rewrite of Richard Garriott's Ultima Prequel.

Aklabeth is a twenty year old game, written by Richard Garriott, author of the 
Ultima series. Aklabeth is "Ultima 0". It consists of an overworld map and 3D 
dungeons, all done with line graphics (this was originally written for the 
Apple II) and bashing monsters and completing quests (usually involving killing 
something). It is quite basic but harmless fun.

http://www.happypenguin.org/show?Aklabeth
http://pupnik.de/aklabeth.html
http://gpo.zugaina.org/Search?search=aklabeth

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:43

New package: accelerator3d

Fast, first person shoot-'em-up

A 3D shoot-'em-up in which you pilot a craft through a tunnel, avoiding or 
destroying anything that gets in your way, whilst getting steadily faster and 
faster. Planned future features include high score table, improved collision 
detection at high speeds, music and more game modes.


http://www.happypenguin.org/show?Accelerator
http://accelerator3d.sourceforge.net/
http://gpo.zugaina.org/games-action/accelerator3d

Original issue reported on code.google.com by ozbekanil on 24 Mar 2011 at 12:58

New package: a7xpg

Collect Gold while avoiding enemies

Small arcade game. Collect all the gold, while avoiding the enemies. Collect 
enough gold, and turn the tables on the enemies.

http://www.happypenguin.org/show?A7Xpg
http://a7xpg.sourceforge.net/
http://aur.archlinux.org/packages.php?ID=10809
http://gpo.zugaina.org/Search?search=A7Xpg

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 7:27

New package: airrace

A free air racing simulator

Airrace is an air race game where the player is required to pilot a plane 
through sets of pylons in a prescribed order. The flight model is pretty 
realistic in that it features most of the effects that make flying an aircraft 
challenging but without having to worry about what several dozens of buttons on 
the dashboard do. Right now, seven training tracks and five race tracks are 
available. Airrace has been written on top of Aviation and Techne.

http://www.happypenguin.org/show?Airrace
http://www.nongnu.org/aviation/

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:36

New package: megaglest

MegaGlest is an open source 3D-real-time strategy game, where you control the 
armies of one of seven different factions:  Tech, Magic, Egyptians, Indians, 
Norsemen, Persian or Romans (Beta). The game is setup in one of 14 naturally 
looking settings, which -like the unit models- are crafted with great 
appreciation for detail.

I have packaged it but it needs one more patch for fixing directories usage.

http://www.megaglest.org
http://happypenguin.org/show?MegaGlest
http://www.archlinux.org/packages/?sort=&q=megaglest
http://bugs.gentoo.org/show_bug.cgi?id=340343
https://build.opensuse.org/package/show?package=megaglest&project=games


Original issue reported on code.google.com by ozbekanil on 4 May 2011 at 7:12

New package: apz

Adventures on Planet Zephulor

A side scrolling adventure with some hidden areas and minor branching of paths. 
Game play consists of finding power-ups, avoiding or killing monsters, and 
hopefully enjoying the scenery.

http://www.happypenguin.org/show?Adventures%20on%20Planet%20Zephulor
http://sourceforge.net/projects/apz/
http://www.hollowworks.com/apz/

Works on Pardus 2011.

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:08

New package: uhc

Underworld Hockey Club is a physics-driven, arcade hockey game featuring ice 
mines, shattering glass, bone crushing hits, and special abilities like the 
"Exploding Puck". Dodge and weave around enemy defenders as you fly down the 
ice. Move in between a slapshot and the goalie to deflect pucks into the net. 
Bodycheck your opponents into the players' bench or through the glass and into 
the spectators.

http://www.underworldhockeyclub.com/cms/
http://www.playdeb.net/software/Underworld%20Hockey%20Club

Original issue reported on code.google.com by ozbekanil on 8 Apr 2011 at 9:43

New package: aliens

Shoot aliens out of the sky

"Aliens" is a "slide at the bottom" shooting game written for the Agenda VR3 
Linux-based PDA.

It is played with the Agenda held in a sideways position. The PgUp/PgDn buttons 
(on the side of the Agenda) move the ship left and right, and the Left or Right 
arrow buttons (on the front) are used for shooting.

http://www.happypenguin.org/show?Aliens
http://www.newbreedsoftware.com/aliens/

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:56

Remove package: pushover

Pushover is a fun puzzle game originally published by Ocean in 1992. In this 
game you control an ant that can walk along platforms that are connected with 
ladders. On those platforms are dominos that need to fall according to some 
rules.

This package was originally made ​​by Ceyhun Asılkazancı. When the 
package, hits the official Pardus repository, we have to remove from here. 
Maybe it's a good idea to open a record at Pardus Bugzilla.

http://pushover.sourceforge.net/

Original issue reported on code.google.com by ozbekanil on 19 May 2011 at 12:40

New package: afternoonstalker

Clone of the 1981 Night Stalker video game by Mattel Electronics

You're on the run. Your attackers are relentless robots. Destroy one and it's 
replaced by an even smarter, faster robot. It's a nightmare. Your only defenses 
are avoidance and weapons found somewhere in the labyrinth. When one weapon 
empties, you avoid robots to find another. Duck around a corner or go into your 
safe house. But, be careful. There are also people-size spiders and their webs 
to slow your escape. Bats also wing their way at you. If either spiders or bats 
bite you, you're stunned; easier prey for the robot attackers.

http://perso.b2b2c.ca/sarrazip/dev/afternoonstalker.html
http://gpo.zugaina.org/games-arcade/afternoonstalker
https://aur.archlinux.org/packages.php?ID=36085

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:18

New package: toddler

This is a simple game for toddlers. It has letter and number sounds when you 
press on the keyboard, a memory game and much more. This games focus is soley 
on toddlers, you will not find addition/subtraction or reading or any other 
things mixed in with this game. This game should run on anything that has Mono 
and SDL.

http://www.happypenguin.org/show?A%20Toddler%20Game
http://toddlergame.sourceforge.net/

Has Mono version 1 dependency

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 7:19

New package: alienpool

Arcade-style mix of asteroids and pool.

Alienpool is a space-shooter that is similar to both asteroids and pool. Move a 
spaceship around the screen and shoot at aliens. Aliens that have been shot 
bounce around the screen and hit other aliens. Collect powerups such as health 
bonuses, super shot, and hyperspace. The game includes colorful ray-traced 
graphics, immersive sound effects, and digitally sampled music.

http://www.happypenguin.org/show?Alien%20Pool
http://mkorman.org/alienpool/

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:52

Remove package: clutter

Remove clutter package after an official package available.

http://bugs.pardus.org.tr/show_bug.cgi?id=17652

Original issue reported on code.google.com by ozbekanil on 11 Apr 2011 at 3:08

New package: pax-britannica

Pax Britannica is a one-button real-time strategy game by No Fun Games. Up to 
four players battle it out underwater, struggling to be the last one standing!

http://paxbritannica.henk.ca/
https://aur.archlinux.org/packages.php?ID=48773
http://freegamer.blogspot.com/2011/05/pax-britannica-one-button-rts.html
http://paketler.pardus.org.tr/info/2009/devel/source/glfw.html (not in 2011 yet)

Original issue reported on code.google.com by ozbekanil on 9 May 2011 at 8:12

New package: agendaroids

Shoot down asteroids on your Agenda PDA

A clone of the classic vector-drawn arcade game "Asteroids." Maneuver your ship 
through an asteroid field and shoot the rocks into smaller and smaller pieces. 
Uses fixed-point math, so it runs smoothly on the Agenda. Also works well on 
regular PCs.

http://www.happypenguin.org/show?Agendaroids
http://www.newbreedsoftware.com/agendaroids/

Original issue reported on code.google.com by ozbekanil on 13 May 2011 at 12:28

New package: rotc-ethernet

Revenge Of The Cats: Ethernet wants to be a fast-paced, teamwork-oriented, 
non-stop-action multiplayer PC FPS game that allows players to achieve a high 
degree of mastery.

http://ethernet.wasted.ch
https://aur.archlinux.org/packages.php?ID=29456
http://www.playdeb.net/software/Revenge%20Of%20The%20Cats
http://www.youtube.com/watch?v=3_-eZxMkWT8

Original issue reported on code.google.com by ozbekanil on 8 Apr 2011 at 10:15

New package: game

Tetris Attack / Crack Attack like game

The objective of the game is to keep the level of colored blocks down as long 
as possible. New blocks are falling down at an increasing rate, blocks can be 
removed by creating rows of three or more blocks of the same color. The longer 
the row, the more points you get.

I'm going to package this "game".

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 6:37

New package: 3dgo

3d arcade version of ancient Chinese game "Go".

This game expands the ancient Chinese board game Go into three dimensions using 
a tetrahedral structure that preserves some of the important topological 
features of normal Go. Instead of taking turns players shoot the stones into 
the rotating lattice against a computer opponent. Uses openGL heavily, and 
works much better with a fast graphics card. Network play supported.

Seems dead or lost.

Original issue reported on code.google.com by ozbekanil on 23 Mar 2011 at 3:34

New package: adic

Cooperative multiplayer game. The goal is to lock all players of the other teams

ADIC (any door is closed) is a cooperative multiplayer networked game. The goal 
is to lock all players of the other teams. The rules are simple the style is 
80's - and it is fun to play ;-) Beside of playing the game you can also use it 
as testbed for AI/robotics algorithms.

old,
needs libdope (dope++)
multiplayer (means no ai)

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 9:12

New package: adv770

A 770 point expansion of the Crowther, Woods, et al. Adventure

This is a 770 point superset of the original Adventure. It further expands the 
popular adv660 superset. Pre-built packages are provided for Linux, MacOS and 
Windows. Complete (derived) C source (pure ANSI C) is also available, for 
building game executable, if necessary.

http://www.happypenguin.org/show?adv770
http://mipmip.org/adv770/
http://aur.archlinux.org/packages.php?ID=32201

Original issue reported on code.google.com by ozbekanil on 26 Mar 2011 at 9:36

New package: corsix-th

CorsixTH is a project that aims to reimplement the game engine of Theme 
Hospital, and be able to load the original game data files. This means that you 
will need a purchased copy of Theme Hospital, or a copy of the demo, in order 
to use CorsixTH. After most of the original engine has been reimplemented in 
open source code, the project will serve as a base from which extensions and 
improvements to the original game can be made.


http://code.google.com/p/corsix-th/
http://www.playdeb.net/software/corsix-th
https://aur.archlinux.org/packages.php?ID=37896
http://www.youtube.com/watch?v=NE0E_KzSiBc

Original issue reported on code.google.com by ozbekanil on 8 Apr 2011 at 10:07

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