Comments (6)
Yes, I can hear it. Will investigate.
Which version of mini_al was used in 120? The increase in size is likely just because there's generally more code in mini_al these days. You can try disabling the JACK, OpenAL, SDL and null backends on the Windows build to save some space.
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I'm not completely sure about the version because just used raylib version at that time (note for me: track mini_al version) but most probably it was v0.6b or v0.6c.
Also tried disabling JACK, OpenAL, SDL and null backends and build size decreases ~30KB. Notice I'm compiling in release mode and with symbols stripping (-s).
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The annoying thing is I remember hearing that glitch when I was investigating that Arch black screen bug (raysan5/rfxgen#13), but for the life of me I've forgotten what I did to fix it. I've reintroduced the bug somewhere I think...
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A fix for this is in the dev branch. Would you be able to try that out for me?
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@mackron sure! I'm trying it this afternoon!
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hey @mackron! It works! It seems problem is gone! :)
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Related Issues (20)
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