Comments (2)
I can't help you with this. This is a build system error, and I've never seen or experienced it before. The message mentions atomics
and bulk-memory
features so maybe research how to enable that.
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It was fixed when I added the following as CMakeLists.txt LINK_FLAGS:
-Wl,--shared-memory,--no-check-features
from miniaudio.
Related Issues (20)
- memory leaks simple_enumeration valgrind HOT 2
- Remove `MA_*` macros usage in the examples HOT 2
- Crash in ma_resource_manager_uninit when using custom backend (SDL2) HOT 2
- Crash in CoInitializeEx() HOT 2
- On macOS, rerouted device is wrong HOT 2
- Question about spatialization HOT 1
- CoreAudio failed to initialize on Apple TV HOT 2
- Add dedicated spatialization example?
- ma_engine_uninit on windows causes Application Verifier breakpoint HOT 1
- [OSX/MacOS] Capture volume out of range ? HOT 10
- iOS: Some phones fail to init AudioUnit when using shared context HOT 3
- Android: Build failure of dev branch due to pthread_attr_setinheritsched HOT 2
- WASM duplicate symbol HOT 3
- Question about Attenuation in Miniaudio. HOT 1
- Javascript error after uninitializing miniaudio HOT 4
- "Error: Invalid argument" due to ma_channel_map_is_valid HOT 6
- Does miniaudio support encoding PCM sample data into ADPCM sample data? HOT 1
- Uncaught RuntimeError: memory access out of bounds after starting playing the sound. HOT 8
- DELETED HOT 1
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