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Create a macOS Application from an executable (like a Go binary)

License: Apache License 2.0

Makefile 1.46% Go 98.54%
app appify application build desktop golang machinebox macos macos-application

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appify's Issues

sm64pc does not save savegame

I've compiled sm64pc with this command:

gmake OSX_BUILD=1

Then made the app bundle:

cd ~
~/go/bin/appify -name "SuperMario64" -icon ~/Downloads/mario64.png ~/sm64pc/build/us_pc/sm64.us.f3dex2e 

The problem is, savegame is stored in file sm64_save_file.bin next to executable. Also sm64config.txt is created for input key mapping. But for some reason writing to folder ~/SuperMario64.app/Contents/MacOS/ is not possible. How could I fix this?

Also, don't know how to debug or view the terminal messages which would be shown if I just run the command sm64.us.f3dex2e directly.

feature: logo

As an app developer
I want to set the logo for my app
So that my users recognise my brand and know which app is ours

Menu bar only option

Please add an option to make a menu bar only app.

This is added to the info.plist for those wondering

<key>LSUIElement</key>
<true/>

generated app cannot open and keeping crash

i have tested my binary using terminal, it 's working perfect.
console show some information:

Oct 23 13:05:56 Station com.apple.xpc.launchd[1] (application.Appify by Machine Box.goo.73055501.73055504[58537]): Service exited with abnormal code: 2

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