Coder Social home page Coder Social logo

lvshiling / armorpaint Goto Github PK

View Code? Open in Web Editor NEW

This project forked from armory3d/armortools

0.0 1.0 0.0 87.65 MB

3D PBR Texture Painting Software

Home Page: https://armorpaint.org

License: Other

Haxe 85.56% JavaScript 3.70% HLSL 0.19% GLSL 10.13% Batchfile 0.03% Python 0.39%

armorpaint's Introduction

armorpaint

ArmorPaint is a software for 3D PBR texture painting - check out the manual.

Note 1: This repository is aimed at developers and may not be stable. Distributed binaries are currently paid to help with the project funding. All of the development is happening here in order to make it accessible to everyone. Thank you for support!

Note 2: If you are compiling git version of ArmorPaint, then you need to have a compiler (Visual Studio - Windows, clang + deps - Linux, Xcode - macOS / iOS, Android Studio - Android), nodejs and git installed.

git clone --recursive https://github.com/armory3d/armorpaint
cd armorpaint

Windows

node armorcore/make -g direct3d11
cd armorcore
# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
git apply patch/window_handling.diff --directory=Kinc
node Kinc/make -g direct3d11
# Open generated Visual Studio project at `build\Krom.sln`
# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
# Build and run for x64 & release

Linux

node armorcore/make -g opengl
cd armorcore
node Kinc/make -g opengl --compiler clang --compile
cd Deployment
strip Krom
./Krom ../../build/krom

macOS

node armorcore/make -g metal
cp -a build/krom/ armorcore/Deployment
cd armorcore
git apply patch/metal_depth.diff --directory=Kinc
node Kinc/make -g metal
# Open generated Xcode project at `build/Krom.xcodeproj`
# Build and run

Android wip

node armorcore/make android -g opengl --shaderversion 300
cp -r build/krom/* armorcore/build/Krom/app/src/main/assets/
cd armorcore
git apply patch/android_document_picker.diff --directory=Kinc
node Kinc/make android -g opengl
# Manual tweaking is required for now:
# https://github.com/armory3d/armorcore/blob/master/kincfile.js#L68
# Open generated Android Studio project at `build/Krom`
# Build for device

iOS wip

node armorcore/make ios -g metal
cp -a build/krom/ armorcore/Deployment
cd armorcore
git apply patch/ios_document_picker.diff --directory=Kinc
git apply patch/metal_depth.diff --directory=Kinc
node Kinc/make ios -g metal
# Open generated Xcode project `build/Krom.xcodeproj`
# Build for device

Windows DXR wip

node armorcore/make -g direct3d12
cd armorcore
# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
git apply patch/window_handling.diff --directory=Kinc
git apply patch/d3d12_raytrace.diff --directory=Kinc
git apply patch/d3d12_wrap_sampler.diff --directory=Kinc
node Kinc/make -g direct3d12 --raytrace dxr
# Open generated Visual Studio project at `build\Krom.sln`
# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
# Build and run for x64 & release

Linux VKRT wip

node armorcore/make -g vulkan
cd armorcore
git apply patch/vulkan_raytrace.diff --directory=Kinc
git clone --recursive https://github.com/armory3d/glsl_to_spirv Libraries/glsl_to_spirv
node Kinc/make -g vulkan --raytrace vkrt --compiler clang --compile
cd Deployment
strip Krom
./Krom ../../build/krom

Windows VR wip

node armorcore/make -g direct3d11 --vr oculus
cd armorcore
# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
git apply patch/window_handling.diff --directory=Kinc
node Kinc/make -g direct3d11 --vr oculus
# Open generated Visual Studio project at `build\Krom.sln`
# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
# Build and run for x64 & release

Updating cloned repository

git pull origin master
git submodule update --init --recursive
# Delete `armorpaint/build` directory if present

Generating a locale file

pip install typing_extensions -t Assets/locale/tools
python ./Assets/locale/tools/extract_locales.py <locale code>
# Generates an `Assets/locale/<locale code>.json` file

Release builds Optional, used for best performance

# Compile krom.js using the closure compiler
https://developers.google.com/closure/compiler
# Generate a v8 snapshot file
node armorcore/make -g api --snapshot
./Krom . --snapshot
# Generates a `krom.bin` file from `krom.js` file

armorpaint's People

Contributors

calinou avatar darkbox avatar eoin-oneill-yokai avatar infinder avatar lidory avatar luboslenco avatar mathemanflo avatar mradrianpl avatar oasis-mihal avatar piloegao avatar shiena avatar smithglenne avatar virtualritz avatar xephobia avatar xmx-emm avatar yue-liu-j avatar zoro-xu avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.