Comments (2)
Wanting to do some stuff in JS and would like to be able to tell if a player is online on Lunar Client.
Unfortunately not right now, although some sort of public API is something we're interested in doing. Is there any specific data you're interested in?
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Wanting to do some stuff in JS and would like to be able to tell if a player is online on Lunar Client.
Unfortunately not right now, although some sort of public API is something we're interested in doing. Is there any specific data you're interested in?
Mainly just seeing if a player is online on Lunar client, but it would be nice if I could see owned cosmetics, and other stuff.
from apollo.
Related Issues (20)
- Apollo doesn't recognize players with LunarClient HOT 1
- DISABLE_MISS_PENALTY no longer works on 1.0.7 HOT 1
- [1.20.1] Force Enable/Disable not working HOT 1
- [Bug Report] Glow Module doesn't work on 1.8.9 HOT 4
- [Bug Report] Transfer module doesnโt work after player switches server on velocity HOT 1
- [Bug Report] Server Waypoint doesn't display for players
- [Bug Report] Apollo dont disable mods HOT 3
- [Bug Report] Primed TNT entity type is replaced with TNT HOT 1
- [Bug Report] Unable to wrap value of type 'Color'! HOT 1
- Paper Server mods.yml Issue HOT 21
- Missing parameter in the notification builder HOT 1
- does not recognize a Lunar Client player, from another client HOT 8
- Error
- Error in my server
- All settings are reset on server switch HOT 20
- When a velocity plugin does not fill the "version" field in @Plugin annotation and server statistics are activated, Apollo will not work HOT 5
- Title scale is limited? HOT 3
- Apollo Reload Sending Extreme amounts of Packets
- TNT Countdown module breaks vanilla tnt behaviour HOT 1
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