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Catalog downloader for THE IDOLM@STER SHINY COLORS Song for Prism (アイドルマスターシャイニーカラーズ SongforPrism)

C# 100.00%
idolmaster idolmaster-shinycolors idolmaster-shinycolors-songforprism

prismcatalogdownloader's Issues

Unhandled exception. MemoryPack.MemoryPackSerializationException: Length header size is larger than buffer size

I don't know if this is the problem with my compiler or what. I tried
PrismCatalogDownloader.exe 1.0.4 10000300@jqWxJ9wcJQVnmMwPYKbgEDA= path
and It was working well until it hit at Downloading liveresult_sad_28_animparam.json... and here's the error

Unhandled exception. MemoryPack.MemoryPackSerializationException: Length header size is larger than buffer size, length: 84466661.
   at MemoryPack.MemoryPackSerializationException.ThrowInsufficientBufferUnless(Int32 length)
   at PRISM.Definitions.MstEventStory.MemoryPack.IMemoryPackable<PRISM.Definitions.MstEventStory>.Deserialize(MemoryPackReader& reader, MstEventStory& value) in D:\PrismCatalogDownloader-master\PrismCatalogDownloader-master\PrismCatalogDownloader\MemoryPack.Generator\MemoryPack.Generator.MemoryPackGenerator\PRISM.Definitions.MstEventStory.MemoryPackFormatter.g.cs:line 116
   at MemoryPack.Formatters.MemoryPackableFormatter`1.Deserialize(MemoryPackReader& reader, T& value)
   at MemoryPack.Formatters.DictionaryFormatter`2.Deserialize(MemoryPackReader& reader, Dictionary`2& value)
   at PRISM.Definitions.MasterData.MemoryPack.IMemoryPackable<PRISM.Definitions.MasterData>.Deserialize(MemoryPackReader& reader, MasterData& value) in D:\PrismCatalogDownloader-master\PrismCatalogDownloader-master\PrismCatalogDownloader\MemoryPack.Generator\MemoryPack.Generator.MemoryPackGenerator\PRISM.Definitions.MasterData.MemoryPackFormatter.g.cs:line 1120
   at MemoryPack.Formatters.MemoryPackableFormatter`1.Deserialize(MemoryPackReader& reader, T& value)
   at MemoryPack.MemoryPackSerializer.Deserialize[T](ReadOnlySpan`1 buffer, T& value, MemoryPackSerializerOptions options)
   at MemoryPack.MemoryPackSerializer.Deserialize[T](ReadOnlySpan`1 buffer, MemoryPackSerializerOptions options)
   at PrismCatalogDownloader.Program.Main(String[] args) in D:\PrismCatalogDownloader-master\PrismCatalogDownloader-master\PrismCatalogDownloader\Program.cs:line 107
   at PrismCatalogDownloader.Program.<Main>(String[] args) 

So is this my own problem?
If so please let me know and I will appreciate it in advance.

Have no idea on how to get the <ResourceVersion>

I hope this message finds you well. I am trying to use your project to get some assets of SCSP and I would like to gather more information about how to obtain the <ResourceVersion>. Unfortunately, I couldn't find any information online or in the game data. Only what I can do now is to copy the example and it works well.

I would greatly appreciate it if you could provide guidance on how to get the <ResourceVersion>.

Thank you in advance for your time and assistance. I'm looking forward to your guidance.

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