A simple pong game where you controll in the browser and the game calculates in the server, communicating via websockets. The client is a single page application in react.js and server is in go.
- bundler: parcel
- render library: react
- styles: styled-components + styled-system
$ npm i
$ npm run start
$ npm run start
- websockets library: golang.org/x/net/websocket
- pong implementation inspired by: go-pong
$ go run main.go