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A recreation of the board game Quarto in Unity3D.

License: MIT License

C# 84.61% Smalltalk 0.01% ShaderLab 4.53% HLSL 0.76% ASP.NET 9.93% JavaScript 0.16%
experiment game networking prototype quarto strategy-game study-project unity unity3d

gdstd-3-unity's Introduction

hi there ๐Ÿ‘‹ i'm Lucas

I work as a game programmer at Izyplay Game Studio. Most of the time I'm using Unity, but I love to learn everything related to game dev. I'm also very interested in render pipelines, shaders, software architecture and game optimizations

you can find me here:

  • currently doing a bachelor's degree in Digital Games at PUC Minas
  • and studying about shaders, and game programming patterns

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