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This project is inspired by the world-famous eponymous 90’s game Wolfenstein, which was the first FPS ever, this project is realised using minilibx api

C 96.24% Makefile 3.76%
42 42born2code 42school error-handling game raycasting

cub3d's Introduction

cub3D 42 project

Summary: This project is inspired by the world-famous eponymous 90’s game, which
    	was the first FPS ever, is realised using minilibx
    	which is a simple c graphical interface made by 42 paris.
Objectives: Learning raycasting which allows us to draw 3D maze starting from a 2D one, drawing textures.
    	understanding how sprites work, creating screenshots from the game using xpm image format.
    	parsing, and error handling, and more

cub3d's People

Contributors

lsmoby avatar

Stargazers

Abdessamad Laamimi avatar

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