Summary: This project is inspired by the world-famous eponymous 90’s game, which
was the first FPS ever, is realised using minilibx
which is a simple c graphical interface made by 42 paris.
Objectives: Learning raycasting which allows us to draw 3D maze starting from a 2D one, drawing textures.
understanding how sprites work, creating screenshots from the game using xpm image format.
parsing, and error handling, and more
lsmoby / cub3d Goto Github PK
View Code? Open in Web Editor NEWThis project is inspired by the world-famous eponymous 90’s game Wolfenstein, which was the first FPS ever, this project is realised using minilibx api