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expedite's Introduction

Project Expedite

Project Expedite is my attempt to create solutions, algorithms, or solvers to classic puzzle games. There are a few principles I abide by when creating these algorithms.

Principles

  1. Efficiency - It is trivial to say that brute force searching can solve most problems, but where is the fun in that.

  2. Elegance - The solution should be neat, clear, or clever in some specific way.

  3. Robustness - The solution should be able to adapt to different "difficulty" levels of the game, whatever that may mean to the game, be it grid size or available options.

Quick Start

Setup an environment with any python version > 3.7 and run the command in the root directory.

python3 main.py --gamemode <gamemode> --config <config_file_index>

python3 main.py -g <gamemode> -c <config_file_index>

Run the command python3 main.py --help for more information.

Directory and Status

The following list shows the puzzle games for this project and their respective status in solution development.

This list will be expanded upon and updated as status for sub-projects change and / or new puzzles are being added to the catalogue.

Game Algorithm Status
2048 ๐Ÿ“’ Backlog
Kuromasu โœ… Complete
Mastermind ๐Ÿ›‘ Paused
Mine Sweeper โœ… Complete
Nonogram ๐Ÿ›‘ Paused
Numberlink ๐Ÿ“’ Backlog
Slitherlink ๐Ÿ“’ Backlog
Snake โœ… Partly Complete
Sudoku โœ… Complete
Tazuku โœ… Complete
(NYT) SpellingBee โœ… Complete
(NYT) Wordle โœ… Complete
(NYT) Letter Boxed ๐Ÿ“’ Backlog
(HBM) Chimp Test โœ… Complete
(HBM) Aim Trainer โœ… Complete
(HBM) Reaction Time โœ… Complete
(HBM) Visual Memory ๐Ÿ“’ Backlog
(HBM) Sequence Memory ๐Ÿ“’ Backlog

Planned Features

  1. OpenCV computer vision for game integration
    • Ability to interact with applications and solve puzzles from apps autonomously

expedite's People

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