Comments (3)
Maybe a severe linker warning will be enough. There may be some scenarios where it's ok to mix different --num-imag-ptr settings, but at least the user needs to know that the code PROBABLY will not run.
from llvm-mos.
We probably shouldn't allow people to mix num-imag-ptr settings for now. If interrupt code is ever going to work well, we'll probably need a compiler annotations for marking functions with num-imag-ptr. This would make it fairly easy to carve out the interrupt handler routines in C itself. We'd also be able to emit compiler errors whenever a function with a lower num-imag-ptr directly calls a function with a higher num-imag-ptr.
from llvm-mos.
The calling convention is now stable regardless of the number of imaginary pointers used. Accordingly, there's no longer any danger of mixing object files compiled with differing numbers of imaginary pointers.
from llvm-mos.
Related Issues (20)
- Port to Apple M1 HOT 13
- Include tools needed by rust-mos build HOT 4
- Random text allowed in assembler HOT 2
- Real tail call optimization
- Inverting a boolean should use eor HOT 3
- Offset should be combined with array index HOT 5
- Build our distributions using install-distribution HOT 1
- Potentially codegen issue with ZP variables HOT 7
- Linker error with inline assembly: unable to translate instruction: call HOT 9
- Convert llvm-mos ELF objects to ca65 objects in llvm-objcopy HOT 18
- Compiler generates incorrect assembly code which then leads to infinite loop in runtime. HOT 6
- mega65 target doesn't need soft stack HOT 4
- Symbols based on .zeropage symbols should also be .zeropage
- MMC1 32K banking
- Extract out `atari8-common` from `atari8-stdcart``
- Make `atari8-stdcart` match new NES LMA convention
- Elide loads and stores of killed imaginary registers
- Baremetal configurations HOT 1
- Lift spill slots to imaginary registers HOT 3
- arithmetic shift treated as 16-bit HOT 4
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