Terence Hutton's Projects
MonoGame library to simplify drawing images
Troubleshooting Tool with Windows Updates (Developed in Dev-C++).
Easily manage the window resolution of an MonoGame project
a quick game to show how to use the ResolutionBuddy
Performance measurement dashboard with configurable metrics and end-point monitoring. Ideally suited to API microservices.
GitHub REST API client for JavaScript
⚔ Futuristic scaffolding tool
A Custom Sass Import Resolver with included support for Node Module Resolution and additional file extensions
Preserves the user's scroll position while DOM mutations change the page.
JSEcoin Node
A PCL library that helps with some useful tools when working with shaders in MonoGame, like a reflection helper that determines if the project gets used for OpenGL or DirectX.
A MonoGame lib for sharing things on social media
2D GameEngine for Indie games with alot of features
Concise, consistent, and legible badges in SVG and raster format
Was gonna do a grid background for an XNA/MonoGame game, came up with this neat "shifting rectangles" thing instead
Sierra SCSS library
Proof of concept web app using JSE enterprise tools
:zap: A sliding swipe menu that works with touchSwipe library.
An Android library for linking @ mentions & Hashtags to their corresponding social network
Soft UI Dashboard
Soft UI Dashboard Material UI - FREE Bootstrap 5 React Dashboard
Universal code search (self-hosted)
📜 Parses Valve Source Engine game schema files into easy to use object oriented structures.
The Mustache spec.
Quick library for animating sprites in MonoGame
An example of several custom shaders in a MonoGame shared project for iOS, Android, and desktop
MonoGame/FNA Library that extends functionality of the SpriteFont.
MonoGame Content Pipeline extension for SpriteFontPlus files
Example app using SpriteFontPlus with the MonoGame Content Pipeline