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8.0 1.0 8.0 3.18 GB

Server files that are used by our community, check it out

Lua 10.62% JavaScript 88.80% HTML 0.28% CSS 0.30% Batchfile 0.01%
gtav-multiplayer fivem-roleplay-servers fivem fivem-server

lines-police-server's Introduction

lines-police-server

Built to run on Windows

Run

Execute the file start-server.cmd to run the server located at the root of the project.

Adding Mods

Mods are located in the resources/ directory. The current directories for mods are as follows:

  • resources/[mods]: contains mods to the base game such as deleteveh
  • resources/[vehicles]: contains add on vehicles such as blaineCountySheriffPack
  • resources/[visual]: contains any visual addons such as vegetation

After placing the mods under the appropiate directory, be sure to add the start command for that mod to the server.cfg file under the appropriate location.

Adding mods to server.cfg

Simply find the correct spot in the server.cfg file. For example if I want to add a new visual mod for sandyshores i'll drop that folder inside of resources/[visual] and then add the start command: start sandyshores to the visual section in the server.cfg so it should look like:

...
#####################
# -- Visual Mods -- #
#####################
start sandyairfield # Modern-Sandy-Shores-Airfield
start paleto        # Paleto-Bay-Alive
start ad2           # Real-Movie-Posters---Billboards---Realism-Mod
start In-N-Out      # In-N-Out---Krispy-Kreme---Real-Billboards
start sandyshores   # **<Place the name and version here>**
...

For consistency and help later on, be sure to place the name and version lined up to the right side of the start command.

Questions

Send us an email with your questions: [email protected]

lines-police-server's People

Contributors

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lines-police-server's Issues

vSync

This is not needed if you have vMenu, the same features are implemented in this resource already.

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