Coder Social home page Coder Social logo

zerorpc-node's Introduction

zerorpc-node

Build Status

ZeroRPC is a communication layer for distributed systems. zerorpc-node is a port of the original ZeroRPC for node.js. We have full client and server support for version 3 of the protocol, and clients/servers written in the Python version can communicate transparently with those written in node.js. This project is in alpha.

To install the package:

Make sure you have ZeroMQ installed.

Then:

npm install zerorpc

If you get the error Package libzmq was not found after making sure ZeroMQ is installed, take a look at the fix for zeromq.node. If you get the error Unable to load shared library <<path to zeromq.node>>/binding.node, make sure you run ldconfig. If that still doesn't work, check out this ticket.

Servers

To create a new server:

var zerorpc = require("zerorpc");
var server = new zerorpc.Server(context [, heartbeat]);

The constructor takes in a context object with the functions to expose over RPC. Only functions that do not have a leading underscore will be exposed. Each exposed method must take in a callback as the last argument. This callback is called as callback(error, response, more) when there is a new update, where error is an error object or string, response is the new update, and more is a boolean specifying whether new updates will be available later. error, response, and more default to falsy values, so e.g. simply calling callback() closes an open stream, since more is false by default. Constructor also takes a heartbeat parameter that specifies the interval that the server should ping clinets to let them know it is active.

Events:

  • error - When an error occurs.

Methods:

  • bind(endpoint) - Binds the server to the specified ZeroMQ endpoint.
  • connect(endpoint) - Connects the server to the specified ZeroMQ endpoint.
  • close() - Closes the ZeroMQ socket.

Full example:

var zerorpc = require("zerorpc");

var server = new zerorpc.Server({
    addMan: function(sentence, reply) {
        reply(null, sentence + ", man!");
    },

    add42: function(n, reply) {
        reply(null, n + 42);
    },

    iter: function(from, to, step, reply) {
        for(i=from; i<to; i+=step) {
            reply(null, i, true);
        }

        reply();
    }
});

server.bind("tcp://0.0.0.0:4242");

server.on("error", function(error) {
    console.error("RPC server error:", error);
});

Clients

To create a new client:

var zerorpc = require("zerorpc");
var client = new zerorpc.Client(options);

The constructor optionally takes in an options object. Allowable options:

  • timeout (number) - Sets the number of seconds to wait for a response before considering the call timed out. Defaults to 30.
  • heartbeatInterval (number) - Sets the number of miliseconds to send send heartbeats to connected servers. Defaults to 5000ms.

Events:

  • error - When an error occurs.

Methods:

  • bind(endpoint) - Binds the client to the specified ZeroMQ endpoint.
  • connect(endpoint) - Connects the client to the specified ZeroMQ endpoint.
  • close() - Closes the ZeroMQ socket.
  • invoke(method, arguments..., callback) - Invokes a remote method.
    • method is the method name.
    • arguments are a list of arguments passed to the method, if there are no arguments then this argument is ommitted
    • callback is a method to call when there is an update. This callback is called as callback(error, response, more), where error is an error object, response is the new update, and more is a boolean specifying whether new updates will be available later (i.e. whether the response is streaming).

Full example:

var zerorpc = require("zerorpc");

var client = new zerorpc.Client();
client.connect("tcp://127.0.0.1:4242");

client.on("error", function(error) {
    console.error("RPC client error:", error);
});

client.invoke("iter", 10, 20, 2, function(error, res, more) {
    if(error) {
        console.error(error);
    } else {
        console.log("UPDATE:", res);
    }

    if(!more) {
        console.log("Done.");
    }
});

zerorpc-node's People

Contributors

bombela avatar major-mann avatar shin- avatar jamescarr avatar siboulet avatar radicalsauce avatar eelcocramer avatar fern4lvarez avatar jonasi avatar jplock avatar marcbachmann avatar michaelscript avatar hauraki avatar viktorcarloskar avatar ycliuhw avatar znetstar avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.