Comments (3)
More info?...
from ppsspp.
Ok, I could get this in the log:
2017-12-23 15:51:34.986125+0700 RetroArch[5031:33879] Month 13 is out of bounds
2017-12-23 15:51:34.987191+0700 RetroArch[5031:33879] Month 13 is out of bounds
2017-12-23 15:51:35.019614+0700 RetroArch[5031:33879] Month 13 is out of bounds
I: gpu_features.cpp:136: GPU Vendor : ATI Technologies Inc. ; renderer: AMD Radeon Pro 560 OpenGL Engine version str: 2.1 ATI-1.60.24 ; GLSL version str: 1.20
I: thin3d_gl.cpp:280: Shader module created (0x608000088f70)
I: thin3d_gl.cpp:280: Shader module created (0x60800008a230)
I: thin3d_gl.cpp:280: Shader module created (0x60800008a1e0)
I: thin3d_gl.cpp:280: Shader module created (0x60800008a320)
51:38:215 Core/System.cpp:397 I[BOOT]: PPSSPP v1.4.2-git
�[0m51:38:215 Common/MemArenaDarwin.cpp:48 I[MEMMAP]: Successfully allocated 117473280 bytes at 0x1150f6000
�[0m51:38:215 Core/MemMap.cpp:291 I[MEMMAP]: Memory system initialized. Base at 0x11c0fe000 (RAM at @ 0x1240fe000, uncached @ 0x1640fe000)
�[0m51:38:216 Core/PSPLoaders.cpp:193 I[LOADER]: ULES01376 : TEKKEN 6
�[0m51:38:216 Core/Config.cpp:1354 I[LOADER]: Failed to read ULES01376_ppsspp.ini. No game-specific settings found, using global defaults.
�[0m51:38:216 Core/PSPLoaders.cpp:251 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
�[0m51:38:216 HLE/sceKernelMemory.cpp:434 I[SCEKERNEL]: Kernel and user memory pools initialized
�[0m51:38:240 HLE/sceKernel.cpp:154 I[SCEKERNEL]: Kernel initialized.
�[0m51:38:291 Util/BlockAllocator.cpp:392 I[SCEKERNEL]: -----------
�[0m51:38:291 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
�[0m51:38:291 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08804000 - 08c63100 size 0045f100 taken=1 tag=ELF/tekken
�[0m51:38:291 Util/BlockAllocator.cpp:396 I[SCEKERNEL]: Block: 08c63100 - 0a000000 size 0139cf00 taken=0 tag=(untitled)
�[0m51:38:291 Util/BlockAllocator.cpp:398 I[SCEKERNEL]: -----------
�[0m51:38:291 HLE/sceKernelModule.cpp:1254 I[LOADER]: Module tekken: 08c022b0 08b894cc 08b894e4
�[0m51:38:352 HLE/sceKernelModule.cpp:1314 I[LOADER]: Exporting ent 0 named tekken, 2 funcs, 4 vars, resident 08b89774
�[0m51:38:352 HLE/sceKernelModule.cpp:1619 I[LOADER]: Module entry: 08804124
�[0m51:38:354 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:19 276=sceKernelCreateThread(user_main, 08804238, 00000028, 32768, 80000000, 00000000)
�[0m51:38:354 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:20 0=sceKernelStartThread(276, 33, 09fffed0)
�[0m51:38:354 root I[SCEKERNEL]: HLE/sceKernelThread.cpp:21 __KernelReturnFromThread: 0
�[0m�[93m51:38:355 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:355 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:355 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:355 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:355 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:356 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:356 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:356 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:356 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[93m51:38:356 user_main W[SCEKERNEL]: HLE/sceKernel.h:456 Kernel: Bad object handle -1 (ffffffff)
�[0m�[91m51:38:356 user_main E[SCEKERNEL]: HLE/sceKernelThread.cpp:24 80020198=sceKernelChangeThreadPriority(-1, 19): thread not found
�[0m�[91m51:38:360 user_main E[MEMMAP]: Core/MemMapFunctions.cpp:55 Unknown GetPointer 00000000 PC 0887b940 LR 0887b940
�[0m�[93m51:38:361 user_main W[SCEKERNEL]: HLE/sceKernelMutex.cpp:313 80020001=sceKernelCreateMutex(): invalid name
�[0m
from ppsspp.
It was due to my rom
from ppsspp.
Related Issues (20)
- Problem with folders and special-characters
- Segfault on startup HOT 1
- QuickSave(without call psp save/load menu screen) Broken HOT 2
- Toggling fullscreen breaks core HOT 2
- armhf linux build failure. HOT 14
- Core crashes with fast memory disabled. HOT 4
- Core crashes when opening a directory. HOT 1
- windows buildbot build failure. HOT 7
- Game video intros are always broken HOT 10
- Switching to fullscreen turn screen to black HOT 3
- Build error if no .git folder (tarball) HOT 3
- Booting Game Fails
- Shaders causing issues HOT 10
- texture scaling causing black screen when launching multiple games
- Frame Pacing Problems
- ppsspp-libretro doesn't show the initial warning message on tekken 6. HOT 3
- ArmThunk HOT 1
- glu.h HOT 2
- ffmpeg and -fPIC HOT 3
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