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Liangfu Chen's Projects

libxsmm icon libxsmm

Library targeting Intel Architecture for small, dense or sparse matrix multiplications, and small convolutions.

loris-mri icon loris-mri

The set of scripts that preprocess and insert MRI data into the database.

meta-ivi icon meta-ivi

Yocto layer for InVehicle Infotainment software

mg icon mg

Portable version of the OpenBSD maintained mg, micro emacs clone

miniglog icon miniglog

A logging library based on the miniglog library found in ceres-solver @ https://code.google.com/p/ceres-solver/

mmdnn icon mmdnn

MMdnn is a set of tools to help users inter-operate among different deep learning frameworks. E.g. model conversion and visualization. Convert models between Caffe, Keras, MXNet, Tensorflow, CNTK and PyTorch.

mshadow icon mshadow

Matrix Shadow:Lightweight CPU/GPU Matrix and Tensor Template Library in C++/CUDA for (Deep) Machine Learning

mvg icon mvg

Multiple View Geometry

mx-rcnn icon mx-rcnn

Faster R-CNN, an MXNet implementation with distributed implementation and data parallelization.

mxnet icon mxnet

Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more

mxnet-ssd icon mxnet-ssd

MXNet port of SSD: Single Shot MultiBox Object Detector. Reimplementation of https://github.com/weiliu89/caffe/tree/ssd

neo-ai-dlr icon neo-ai-dlr

Neo-AI-DLR is a common runtime for machine learning models compiled by AWS SageMaker Neo, TVM, or TreeLite.

nnvm icon nnvm

Bring deep learning to bare metal

opencv-android icon opencv-android

A project for porting and optimizing OpenCV for Google's Android OS

orb_slam2 icon orb_slam2

Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities

otl icon otl

a fork of "Online Template Learning"(OTL) library from https://bitbucket.org/haroldsoh/otl

pangolin icon pangolin

Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

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