Comments (2)
Indeed, for the reason of saving the size of the bvh texture, the color attributes of the vertices are not passed into the shader.
Thank you for your feedback. I will consider adding support in the future.
from lgl-tracer-renderer.github.io.
This feature support will not be added in the short term, so it is temporarily closed
Thanks for the feedback
from lgl-tracer-renderer.github.io.
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from lgl-tracer-renderer.github.io.