leoamesa / proceduralterrainunity Goto Github PK
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This is a procedural terrain Generator I made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.
Home Page: https://www.youtube.com/watch?v=_gxQNFVHKEU&list=UUW3S7kNCFCjTmiHIOKegnAw