Coder Social home page Coder Social logo

drinkbeer's People

Contributors

jak3z avatar joker876 avatar lekavar avatar romz24 avatar verdapegasus avatar xlifi avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

drinkbeer's Issues

Won't open a game window on M2 Macs, remaining no error information

Here's the log from ManyMC:

ScriptEngineManager providers.next(): javax.script.ScriptEngineFactory: Provider jdk.nashorn.api.scripting.NashornScriptEngineFactory not found
[22:43:32] [main/INFO]: Loading Minecraft 1.16.5 with Fabric Loader 0.14.8
[22:43:32] [main/INFO]: Loading 49 mods:
- drinkbeer 3.0.2
- fabric 0.42.0+1.16
- fabric-api-base 0.4.0+3cc0f0907d via fabric
- fabric-api-lookup-api-v1 1.3.1+3cc0f0907d via fabric
- fabric-biome-api-v1 3.1.13+3cc0f0907d via fabric
- fabric-blockrenderlayer-v1 1.1.6+3cc0f0907d via fabric
- fabric-command-api-v1 1.1.3+3cc0f0907d via fabric
- fabric-commands-v0 0.2.3+3cc0f0907d via fabric
- fabric-containers-v0 0.1.12+3cc0f0907d via fabric
- fabric-content-registries-v0 0.2.5+3cc0f0907d via fabric
- fabric-crash-report-info-v1 0.1.4+3cc0f0907d via fabric
- fabric-dimensions-v1 2.0.8+3cc0f0907d via fabric
- fabric-entity-events-v1 1.2.4+3cc0f0907d via fabric
- fabric-events-interaction-v0 0.4.5+3cc0f0907d via fabric
- fabric-events-lifecycle-v0 0.2.2+3cc0f0907d via fabric
- fabric-game-rule-api-v1 1.0.7+3cc0f0907d via fabric
- fabric-item-api-v1 1.2.2+3cc0f0907d via fabric
- fabric-item-groups-v0 0.3.1+3cc0f0907d via fabric
- fabric-key-binding-api-v1 1.0.5+3cc0f0907d via fabric
- fabric-keybindings-v0 0.2.2+3cc0f0907d via fabric
- fabric-lifecycle-events-v1 1.2.2+3cc0f0907d via fabric
- fabric-loot-tables-v1 1.0.3+3cc0f0907d via fabric
- fabric-mining-levels-v0 0.1.4+3cc0f0907d via fabric
- fabric-models-v0 0.3.1+3cc0f0907d via fabric
- fabric-networking-api-v1 1.0.5+3cc0f0907d via fabric
- fabric-networking-blockentity-v0 0.2.9+3cc0f0907d via fabric
- fabric-networking-v0 0.3.3+3cc0f0907d via fabric
- fabric-object-builder-api-v1 1.9.6+3cc0f0907d via fabric
- fabric-object-builders-v0 0.7.3+3cc0f0907d via fabric
- fabric-particles-v1 0.2.5+3cc0f0907d via fabric
- fabric-registry-sync-v0 0.7.6+3cc0f0907d via fabric
- fabric-renderer-api-v1 0.4.5+3cc0f0907d via fabric
- fabric-renderer-indigo 0.4.5+3cc0f0907d via fabric
- fabric-renderer-registries-v1 2.3.1+3cc0f0907d via fabric
- fabric-rendering-data-attachment-v1 0.1.6+3cc0f0907d via fabric
- fabric-rendering-fluids-v1 0.1.15+3cc0f0907d via fabric
- fabric-rendering-v0 1.1.3+3cc0f0907d via fabric
- fabric-rendering-v1 1.6.1+3cc0f0907d via fabric
- fabric-resource-loader-v0 0.4.8+3cc0f0907d via fabric
- fabric-screen-api-v1 1.0.1+3cc0f0907d via fabric
- fabric-screen-handler-api-v1 1.1.6+3cc0f0907d via fabric
- fabric-structure-api-v1 1.1.12+3cc0f0907d via fabric
- fabric-tag-extensions-v0 1.1.2+3cc0f0907d via fabric
- fabric-textures-v0 1.0.7+3cc0f0907d via fabric
- fabric-tool-attribute-api-v1 1.2.8+3cc0f0907d via fabric
- fabric-transfer-api-v1 1.5.0+3cc0f0907d via fabric
- fabricloader 0.14.8
- java 8
- minecraft 1.16.5
[22:43:32] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/Users/setchin/Library/Application%20Support/ManyMC/libraries/net/fabricmc/sponge-mixin/0.11.4+mixin.0.8.5/sponge-mixin-0.11.4+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[22:43:35] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[22:43:36] [Render thread/INFO]: Setting user: Setchin
[22:43:37] [Render thread/INFO]: [Indigo] Registering Indigo renderer!
[22:43:38] [Render thread/INFO]: Backend library: LWJGL version 3.3.1 SNAPSHOT

Then the launch of the game stopped, and no any window appeared.
Is that a problem from LWJGL3?
I also tried the official launcher, but still the same problem.

1.19.3?

Is it possible to make this mod compatible with 1.19.3? Thanks

[Bug]在1.19.3fabric服务器上运行崩溃

日志如下:
java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'drinkbeer'!
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.lambda$invoke0$0(EntrypointUtils.java:51) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:49) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke(EntrypointUtils.java:35) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.game.minecraft.Hooks.startServer(Hooks.java:62) ~[fabric-loader-0.14.12.jar:?]
at net.minecraft.server.Main.main(Main.java:102) ~[server-intermediary.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:461) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotServer.main(KnotServer.java:23) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.launch.server.FabricServerLauncher.main(FabricServerLauncher.java:69) ~[fabric-loader-0.14.12.jar:?]
Caused by: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/blockrenderlayer/v1/BlockRenderLayerMap
at lekavar.lma.drinkbeer.DrinkBeer.onInitialize(DrinkBeer.java:304) ~[%5B食物%5D喝啤酒啦-drinkbeer-v4.0.0-beta%20for%201.19.3.jar:?]
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:47) ~[fabric-loader-0.14.12.jar:?]
... 7 more
Caused by: java.lang.ClassNotFoundException: net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap
at jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641) ~[?:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:226) ~[fabric-loader-0.14.12.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:112) ~[fabric-loader-0.14.12.jar:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?]
at lekavar.lma.drinkbeer.DrinkBeer.onInitialize(DrinkBeer.java:304) ~[%5B食物%5D喝啤酒啦-drinkbeer-v4.0.0-beta%20for%201.19.3.jar:?]
at net.fabricmc.loader.impl.entrypoint.EntrypointUtils.invoke0(EntrypointUtils.java:47) ~[fabric-loader-0.14.12.jar:?]
... 7 more

Empty Beer Mug causes server crash

I don't know if there are other mugs that cause this, but we have one empty beer mug that when held is yellow in name and has a star at the end of the name. When placed on the ground and broken it completely crashes our server. The normal white named mug that is empty as well does not crash the server. These issues do not persist in single-player whatsoever.

Disconnecting from server deletes items in keg

Issue: When disconnecting from server, all inventory in kegs (that are currently brewing) are deleted from world.

Fabric version: 0.12.12 (server)
Minecraft version: 1.18.1
DrinkBeer version: 3.0.2

[1.18.2 Fabric] You can extract "display" items from the bartering box.

Steps to reproduce:

  1. Place a Bartering Box.
  2. Wait 5 minutes to generate an offer.
  3. Place a hopper under the Bartering Box (or plug in any other modded pipe out there)
  4. Profit (you get all the items from the display).
  5. Open the Bartering Box again and go to point 4.

What I excepted:
The items should either not be extracted at all or only the 4 input slot should be accessible to automation

Comments in lang files

I suggest changing how the comments in the JSON files are used. Normally, you shouldn't use any comments in JSON, unless you do it like this:

{
  "_comment": "Creative Tab",
  "itemGroup.drinkbeer.beer": "Beer",

Another solution could be changing the file from JSON to JSONC (json with comments), where // style comments are supported, such as:

{
  // Creative Tab
  "itemGroup.drinkbeer.beer": "Beer",

This solution seems more... modern? But would likely need some code changes.

But why?

Unless you are editing the JSON file directly in a code editor (which is, trust me, PAIN), you would have to paste the comments into the translated file after it's downloaded from a localization tool. Most tools don't have any support for comments, but some do, and it would be nice to make it work properly.

Remove Example Mixin

hello! leaving your example mixin and modid.mixin.json as it can cause crashes with other mods. its good practice to remove or rename these files to prevent conflicts (such as replacing modid with drinkbeer, or just deleting the mixin files because they dont actually do anything here)

you messaged me asking for my log on curseforge but left before i had a chance to respond, there isnt any log needed, this is just good practice to do.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.